Added display event files to the Visual Studio projects
authorSam Lantinga <slouken@libsdl.org>
Thu, 23 Aug 2018 02:48:47 -0700
changeset 12147ed547554e2ed
parent 12146 3a4462e6ccff
child 12148 bb47da8eb0d7
Added display event files to the Visual Studio projects
VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj
VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters
VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj
VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters
VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj
VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters
VisualC/SDL/SDL.vcxproj
VisualC/SDL/SDL.vcxproj.filters
     1.1 --- a/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj	Thu Aug 23 02:24:31 2018 -0700
     1.2 +++ b/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj	Thu Aug 23 02:48:47 2018 -0700
     1.3 @@ -98,6 +98,7 @@
     1.4      <ClInclude Include="..\..\src\events\blank_cursor.h" />
     1.5      <ClInclude Include="..\..\src\events\default_cursor.h" />
     1.6      <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
     1.7 +    <ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
     1.8      <ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
     1.9      <ClInclude Include="..\..\src\events\SDL_events_c.h" />
    1.10      <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
    1.11 @@ -216,6 +217,7 @@
    1.12      <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
    1.13      <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
    1.14      <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
    1.15 +    <ClCompile Include="..\..\src\events\SDL_displayevents.c" />
    1.16      <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
    1.17      <ClCompile Include="..\..\src\events\SDL_events.c" />
    1.18      <ClCompile Include="..\..\src\events\SDL_gesture.c" />
     2.1 --- a/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters	Thu Aug 23 02:24:31 2018 -0700
     2.2 +++ b/VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters	Thu Aug 23 02:48:47 2018 -0700
     2.3 @@ -426,6 +426,9 @@
     2.4      <ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h">
     2.5        <Filter>Source Files</Filter>
     2.6      </ClInclude>
     2.7 +    <ClInclude Include="..\..\src\events\SDL_displayevents_c.h">
     2.8 +      <Filter>Source Files</Filter>
     2.9 +    </ClInclude>
    2.10    </ItemGroup>
    2.11    <ItemGroup>
    2.12      <ClCompile Include="..\..\src\atomic\SDL_atomic.c">
    2.13 @@ -764,5 +767,8 @@
    2.14      <ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c">
    2.15        <Filter>Source Files</Filter>
    2.16      </ClCompile>
    2.17 +    <ClCompile Include="..\..\src\events\SDL_displayevents.c">
    2.18 +      <Filter>Source Files</Filter>
    2.19 +    </ClCompile>
    2.20    </ItemGroup>
    2.21  </Project>
    2.22 \ No newline at end of file
     3.1 --- a/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj	Thu Aug 23 02:24:31 2018 -0700
     3.2 +++ b/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj	Thu Aug 23 02:48:47 2018 -0700
     3.3 @@ -88,6 +88,7 @@
     3.4      <ClInclude Include="..\..\src\events\blank_cursor.h" />
     3.5      <ClInclude Include="..\..\src\events\default_cursor.h" />
     3.6      <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
     3.7 +    <ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
     3.8      <ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
     3.9      <ClInclude Include="..\..\src\events\SDL_events_c.h" />
    3.10      <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
    3.11 @@ -191,6 +192,7 @@
    3.12      <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
    3.13      <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
    3.14      <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
    3.15 +    <ClCompile Include="..\..\src\events\SDL_displayevents.c" />
    3.16      <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
    3.17      <ClCompile Include="..\..\src\events\SDL_events.c" />
    3.18      <ClCompile Include="..\..\src\events\SDL_gesture.c" />
     4.1 --- a/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters	Thu Aug 23 02:24:31 2018 -0700
     4.2 +++ b/VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters	Thu Aug 23 02:48:47 2018 -0700
     4.3 @@ -402,6 +402,9 @@
     4.4      <ClInclude Include="..\..\include\SDL_sensor.h">
     4.5        <Filter>Header Files</Filter>
     4.6      </ClInclude>
     4.7 +    <ClInclude Include="..\..\src\events\SDL_displayevents_c.h">
     4.8 +      <Filter>Source Files</Filter>
     4.9 +    </ClInclude>
    4.10    </ItemGroup>
    4.11    <ItemGroup>
    4.12      <ClCompile Include="..\..\src\atomic\SDL_atomic.c">
    4.13 @@ -725,5 +728,8 @@
    4.14      <ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c">
    4.15        <Filter>Source Files</Filter>
    4.16      </ClCompile>
    4.17 +    <ClCompile Include="..\..\src\events\SDL_displayevents.c">
    4.18 +      <Filter>Source Files</Filter>
    4.19 +    </ClCompile>
    4.20    </ItemGroup>
    4.21  </Project>
    4.22 \ No newline at end of file
     5.1 --- a/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj	Thu Aug 23 02:24:31 2018 -0700
     5.2 +++ b/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj	Thu Aug 23 02:48:47 2018 -0700
     5.3 @@ -98,6 +98,7 @@
     5.4      <ClInclude Include="..\..\src\events\blank_cursor.h" />
     5.5      <ClInclude Include="..\..\src\events\default_cursor.h" />
     5.6      <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
     5.7 +    <ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
     5.8      <ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
     5.9      <ClInclude Include="..\..\src\events\SDL_events_c.h" />
    5.10      <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
    5.11 @@ -214,6 +215,7 @@
    5.12      <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
    5.13      <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
    5.14      <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
    5.15 +    <ClCompile Include="..\..\src\events\SDL_displayevents.c" />
    5.16      <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
    5.17      <ClCompile Include="..\..\src\events\SDL_events.c" />
    5.18      <ClCompile Include="..\..\src\events\SDL_gesture.c" />
     6.1 --- a/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters	Thu Aug 23 02:24:31 2018 -0700
     6.2 +++ b/VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters	Thu Aug 23 02:48:47 2018 -0700
     6.3 @@ -420,6 +420,9 @@
     6.4      <ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h">
     6.5        <Filter>Source Files</Filter>
     6.6      </ClInclude>
     6.7 +    <ClInclude Include="..\..\src\events\SDL_displayevents_c.h">
     6.8 +      <Filter>Source Files</Filter>
     6.9 +    </ClInclude>
    6.10    </ItemGroup>
    6.11    <ItemGroup>
    6.12      <ClCompile Include="..\..\src\atomic\SDL_atomic.c">
    6.13 @@ -761,5 +764,8 @@
    6.14      <ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c">
    6.15        <Filter>Source Files</Filter>
    6.16      </ClCompile>
    6.17 +    <ClCompile Include="..\..\src\events\SDL_displayevents.c">
    6.18 +      <Filter>Source Files</Filter>
    6.19 +    </ClCompile>
    6.20    </ItemGroup>
    6.21  </Project>
    6.22 \ No newline at end of file
     7.1 --- a/VisualC/SDL/SDL.vcxproj	Thu Aug 23 02:24:31 2018 -0700
     7.2 +++ b/VisualC/SDL/SDL.vcxproj	Thu Aug 23 02:48:47 2018 -0700
     7.3 @@ -276,6 +276,7 @@
     7.4      <ClInclude Include="..\..\include\SDL_revision.h" />
     7.5      <ClInclude Include="..\..\include\SDL_rwops.h" />
     7.6      <ClInclude Include="..\..\include\SDL_scancode.h" />
     7.7 +    <ClInclude Include="..\..\include\SDL_sensor.h" />
     7.8      <ClInclude Include="..\..\include\SDL_shape.h" />
     7.9      <ClInclude Include="..\..\include\SDL_stdinc.h" />
    7.10      <ClInclude Include="..\..\include\SDL_surface.h" />
    7.11 @@ -318,6 +319,7 @@
    7.12      <ClInclude Include="..\..\src\events\blank_cursor.h" />
    7.13      <ClInclude Include="..\..\src\events\default_cursor.h" />
    7.14      <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
    7.15 +    <ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
    7.16      <ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
    7.17      <ClInclude Include="..\..\src\events\SDL_events_c.h" />
    7.18      <ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
    7.19 @@ -414,6 +416,7 @@
    7.20      <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
    7.21      <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
    7.22      <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
    7.23 +    <ClCompile Include="..\..\src\events\SDL_displayevents.c" />
    7.24      <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
    7.25      <ClCompile Include="..\..\src\events\SDL_events.c" />
    7.26      <ClCompile Include="..\..\src\events\SDL_gesture.c" />
     8.1 --- a/VisualC/SDL/SDL.vcxproj.filters	Thu Aug 23 02:24:31 2018 -0700
     8.2 +++ b/VisualC/SDL/SDL.vcxproj.filters	Thu Aug 23 02:48:47 2018 -0700
     8.3 @@ -1,4 +1,4 @@
     8.4 -???<?xml version="1.0" encoding="utf-8"?>
     8.5 +<?xml version="1.0" encoding="utf-8"?>
     8.6  <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
     8.7    <ItemGroup>
     8.8      <Filter Include="API Headers">
     8.9 @@ -246,6 +246,7 @@
    8.10      <ClInclude Include="..\..\src\events\blank_cursor.h" />
    8.11      <ClInclude Include="..\..\src\events\default_cursor.h" />
    8.12      <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" />
    8.13 +    <ClInclude Include="..\..\src\events\SDL_displayevents_c.h" />
    8.14      <ClInclude Include="..\..\src\events\SDL_dropevents_c.h" />
    8.15      <ClInclude Include="..\..\src\events\SDL_events_c.h" />
    8.16      <ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
    8.17 @@ -258,6 +259,8 @@
    8.18      <ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
    8.19      <ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
    8.20      <ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
    8.21 +    <ClInclude Include="..\..\src\joystick\hidapi\controller_type.h" />
    8.22 +    <ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h" />
    8.23      <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
    8.24      <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
    8.25      <ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
    8.26 @@ -265,6 +268,8 @@
    8.27      <ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
    8.28      <ClInclude Include="..\..\src\libm\math_libm.h" />
    8.29      <ClInclude Include="..\..\src\libm\math_private.h" />
    8.30 +    <ClInclude Include="..\..\src\render\direct3d\SDL_shaders_d3d.h" />
    8.31 +    <ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h" />
    8.32      <ClInclude Include="..\..\src\render\opengl\SDL_glfuncs.h" />
    8.33      <ClInclude Include="..\..\src\render\opengl\SDL_shaders_gl.h" />
    8.34      <ClInclude Include="..\..\src\render\opengles\SDL_glesfuncs.h" />
    8.35 @@ -281,6 +286,9 @@
    8.36      <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
    8.37      <ClInclude Include="..\..\src\SDL_dataqueue.h" />
    8.38      <ClInclude Include="..\..\src\SDL_error_c.h" />
    8.39 +    <ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h" />
    8.40 +    <ClInclude Include="..\..\src\sensor\SDL_sensor_c.h" />
    8.41 +    <ClInclude Include="..\..\src\sensor\SDL_syssensor.h" />
    8.42      <ClInclude Include="..\..\src\thread\SDL_systhread.h" />
    8.43      <ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
    8.44      <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
    8.45 @@ -298,6 +306,7 @@
    8.46      <ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
    8.47      <ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
    8.48      <ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
    8.49 +    <ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
    8.50      <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" />
    8.51      <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
    8.52      <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
    8.53 @@ -312,16 +321,59 @@
    8.54      <ClInclude Include="..\..\src\video\windows\SDL_windowsvulkan.h" />
    8.55      <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
    8.56      <ClInclude Include="..\..\src\video\windows\wmmsg.h" />
    8.57 -    <ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
    8.58      <ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
    8.59 -    <ClInclude Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.h" />
    8.60 -    <ClInclude Include="..\..\src\render\direct3d\SDL_shaders_d3d.h" />
    8.61 -    <ClInclude Include="..\..\src\joystick\hidapi\controller_type.h" />
    8.62 -    <ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h" />
    8.63    </ItemGroup>
    8.64    <ItemGroup>
    8.65 +    <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
    8.66 +    <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
    8.67 +    <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
    8.68 +    <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
    8.69 +    <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
    8.70 +    <ClCompile Include="..\..\src\audio\SDL_audio.c" />
    8.71 +    <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
    8.72 +    <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
    8.73 +    <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
    8.74 +    <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
    8.75 +    <ClCompile Include="..\..\src\audio\SDL_wave.c" />
    8.76 +    <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
    8.77 +    <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
    8.78 +    <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_win32.c" />
    8.79 +    <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" />
    8.80 +    <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
    8.81 +    <ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
    8.82 +    <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
    8.83 +    <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
    8.84 +    <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
    8.85 +    <ClCompile Include="..\..\src\events\SDL_displayevents.c" />
    8.86 +    <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
    8.87 +    <ClCompile Include="..\..\src\events\SDL_events.c" />
    8.88 +    <ClCompile Include="..\..\src\events\SDL_gesture.c" />
    8.89 +    <ClCompile Include="..\..\src\events\SDL_keyboard.c" />
    8.90 +    <ClCompile Include="..\..\src\events\SDL_mouse.c" />
    8.91 +    <ClCompile Include="..\..\src\events\SDL_quit.c" />
    8.92 +    <ClCompile Include="..\..\src\events\SDL_touch.c" />
    8.93 +    <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
    8.94 +    <ClCompile Include="..\..\src\file\SDL_rwops.c" />
    8.95 +    <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
    8.96 +    <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
    8.97 +    <ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
    8.98 +    <ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
    8.99 +    <ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
   8.100 +    <ClCompile Include="..\..\src\hidapi\windows\hid.c" />
   8.101 +    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />
   8.102 +    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
   8.103 +    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
   8.104 +    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
   8.105 +    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
   8.106 +    <ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
   8.107 +    <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
   8.108 +    <ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
   8.109 +    <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" />
   8.110 +    <ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
   8.111 +    <ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
   8.112      <ClCompile Include="..\..\src\libm\e_atan2.c" />
   8.113      <ClCompile Include="..\..\src\libm\e_exp.c" />
   8.114 +    <ClCompile Include="..\..\src\libm\e_fmod.c" />
   8.115      <ClCompile Include="..\..\src\libm\e_log.c" />
   8.116      <ClCompile Include="..\..\src\libm\e_log10.c" />
   8.117      <ClCompile Include="..\..\src\libm\e_pow.c" />
   8.118 @@ -339,16 +391,52 @@
   8.119      <ClCompile Include="..\..\src\libm\s_scalbn.c" />
   8.120      <ClCompile Include="..\..\src\libm\s_sin.c" />
   8.121      <ClCompile Include="..\..\src\libm\s_tan.c" />
   8.122 -    <ClCompile Include="..\..\src\SDL.c" />
   8.123 -    <ClCompile Include="..\..\src\SDL_assert.c" />
   8.124 -    <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
   8.125 -    <ClCompile Include="..\..\src\audio\SDL_audio.c" />
   8.126 -    <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
   8.127 -    <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
   8.128 -    <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
   8.129 +    <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
   8.130 +    <ClCompile Include="..\..\src\power\SDL_power.c" />
   8.131 +    <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
   8.132 +    <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
   8.133 +    <ClCompile Include="..\..\src\render\direct3d\SDL_shaders_d3d.c" />
   8.134 +    <ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
   8.135 +    <ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
   8.136 +    <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
   8.137 +    <ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
   8.138 +    <ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
   8.139 +    <ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
   8.140 +    <ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
   8.141 +    <ClCompile Include="..\..\src\render\SDL_render.c" />
   8.142 +    <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
   8.143      <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
   8.144      <ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
   8.145      <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
   8.146 +    <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
   8.147 +    <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
   8.148 +    <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
   8.149 +    <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
   8.150 +    <ClCompile Include="..\..\src\SDL.c" />
   8.151 +    <ClCompile Include="..\..\src\SDL_assert.c" />
   8.152 +    <ClCompile Include="..\..\src\SDL_dataqueue.c" />
   8.153 +    <ClCompile Include="..\..\src\SDL_error.c" />
   8.154 +    <ClCompile Include="..\..\src\SDL_hints.c" />
   8.155 +    <ClCompile Include="..\..\src\SDL_log.c" />
   8.156 +    <ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
   8.157 +    <ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
   8.158 +    <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
   8.159 +    <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
   8.160 +    <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
   8.161 +    <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
   8.162 +    <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
   8.163 +    <ClCompile Include="..\..\src\stdlib\SDL_string.c" />
   8.164 +    <ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
   8.165 +    <ClCompile Include="..\..\src\thread\SDL_thread.c" />
   8.166 +    <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
   8.167 +    <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
   8.168 +    <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
   8.169 +    <ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
   8.170 +    <ClCompile Include="..\..\src\timer\SDL_timer.c" />
   8.171 +    <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
   8.172 +    <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
   8.173 +    <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
   8.174 +    <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
   8.175      <ClCompile Include="..\..\src\video\SDL_blit.c" />
   8.176      <ClCompile Include="..\..\src\video\SDL_blit_0.c" />
   8.177      <ClCompile Include="..\..\src\video\SDL_blit_1.c" />
   8.178 @@ -359,82 +447,20 @@
   8.179      <ClCompile Include="..\..\src\video\SDL_blit_slow.c" />
   8.180      <ClCompile Include="..\..\src\video\SDL_bmp.c" />
   8.181      <ClCompile Include="..\..\src\video\SDL_clipboard.c" />
   8.182 -    <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
   8.183 -    <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
   8.184 -    <ClCompile Include="..\..\src\render\SDL_d3dmath.c" />
   8.185 -    <ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
   8.186 -    <ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
   8.187 -    <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
   8.188 -    <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
   8.189 -    <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
   8.190 -    <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
   8.191 -    <ClCompile Include="..\..\src\events\SDL_dropevents.c" />
   8.192 -    <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" />
   8.193 -    <ClCompile Include="..\..\src\dynapi\SDL_dynapi.c" />
   8.194      <ClCompile Include="..\..\src\video\SDL_egl.c" />
   8.195 -    <ClCompile Include="..\..\src\SDL_dataqueue.c" />
   8.196 -    <ClCompile Include="..\..\src\SDL_error.c" />
   8.197 -    <ClCompile Include="..\..\src\events\SDL_events.c" />
   8.198      <ClCompile Include="..\..\src\video\SDL_fillrect.c" />
   8.199 -    <ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c" />
   8.200 -    <ClCompile Include="..\..\src\events\SDL_gesture.c" />
   8.201 -    <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
   8.202 -    <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
   8.203 -    <ClCompile Include="..\..\src\SDL_hints.c" />
   8.204 -    <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
   8.205 -    <ClCompile Include="..\..\src\joystick\SDL_joystick.c" />
   8.206 -    <ClCompile Include="..\..\src\events\SDL_keyboard.c" />
   8.207 -    <ClCompile Include="..\..\src\SDL_log.c" />
   8.208 -    <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
   8.209 -    <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
   8.210 -    <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" />
   8.211 -    <ClCompile Include="..\..\src\events\SDL_mouse.c" />
   8.212 -    <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" />
   8.213 -    <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
   8.214 -    <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" />
   8.215      <ClCompile Include="..\..\src\video\SDL_pixels.c" />
   8.216 -    <ClCompile Include="..\..\src\power\SDL_power.c" />
   8.217 -    <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
   8.218 -    <ClCompile Include="..\..\src\events\SDL_quit.c" />
   8.219      <ClCompile Include="..\..\src\video\SDL_rect.c" />
   8.220 -    <ClCompile Include="..\..\src\render\SDL_render.c" />
   8.221 -    <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
   8.222 -    <ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
   8.223 -    <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
   8.224 -    <ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" />
   8.225 -    <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
   8.226      <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" />
   8.227 -    <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
   8.228 -    <ClCompile Include="..\..\src\file\SDL_rwops.c" />
   8.229 -    <ClCompile Include="..\..\src\render\opengl\SDL_shaders_gl.c" />
   8.230 -    <ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" />
   8.231      <ClCompile Include="..\..\src\video\SDL_shape.c" />
   8.232 -    <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
   8.233 -    <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
   8.234      <ClCompile Include="..\..\src\video\SDL_stretch.c" />
   8.235 -    <ClCompile Include="..\..\src\stdlib\SDL_string.c" />
   8.236      <ClCompile Include="..\..\src\video\SDL_surface.c" />
   8.237 -    <ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
   8.238 -    <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
   8.239 -    <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
   8.240 -    <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
   8.241 -    <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
   8.242 -    <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" />
   8.243 -    <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" />
   8.244 -    <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" />
   8.245 -    <ClCompile Include="..\..\src\thread\windows\SDL_systls.c" />
   8.246 -    <ClCompile Include="..\..\src\thread\SDL_thread.c" />
   8.247 -    <ClCompile Include="..\..\src\timer\SDL_timer.c" />
   8.248 -    <ClCompile Include="..\..\src\events\SDL_touch.c" />
   8.249      <ClCompile Include="..\..\src\video\SDL_video.c" />
   8.250 -    <ClCompile Include="..\..\src\audio\SDL_wave.c" />
   8.251 -    <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
   8.252 -    <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
   8.253 +    <ClCompile Include="..\..\src\video\SDL_vulkan_utils.c" />
   8.254 +    <ClCompile Include="..\..\src\video\SDL_yuv.c" />
   8.255      <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" />
   8.256      <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" />
   8.257      <ClCompile Include="..\..\src\video\windows\SDL_windowsframebuffer.c" />
   8.258 -    <ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
   8.259 -    <ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
   8.260      <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" />
   8.261      <ClCompile Include="..\..\src\video\windows\SDL_windowsmessagebox.c" />
   8.262      <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" />
   8.263 @@ -443,28 +469,9 @@
   8.264      <ClCompile Include="..\..\src\video\windows\SDL_windowsopengles.c" />
   8.265      <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" />
   8.266      <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" />
   8.267 +    <ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
   8.268      <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
   8.269 -    <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" />
   8.270 -    <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
   8.271 -    <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_win32.c" />
   8.272 -    <ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
   8.273 -    <ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
   8.274 -    <ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
   8.275 -    <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
   8.276 -    <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
   8.277 -    <ClCompile Include="..\..\src\video\SDL_vulkan_utils.c" />
   8.278 -    <ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
   8.279 -    <ClCompile Include="..\..\src\libm\e_fmod.c" />
   8.280 -    <ClCompile Include="..\..\src\video\SDL_yuv.c" />
   8.281      <ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c" />
   8.282 -    <ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
   8.283 -    <ClCompile Include="..\..\src\render\direct3d\SDL_shaders_d3d.c" />
   8.284 -    <ClCompile Include="..\..\src\hidapi\windows\hid.c" />
   8.285 -    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />
   8.286 -    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
   8.287 -    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
   8.288 -    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xboxone.c" />
   8.289 -    <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapijoystick.c" />
   8.290    </ItemGroup>
   8.291    <ItemGroup>
   8.292      <ResourceCompile Include="..\..\src\main\windows\version.rc" />