1.1 --- a/include/SDL_compat.h Tue Jun 27 04:59:10 2006 +0000
1.2 +++ b/include/SDL_compat.h Tue Jun 27 07:46:36 2006 +0000
1.3 @@ -117,6 +117,7 @@
1.4
1.5 struct SDL_SysWMinfo;
1.6
1.7 +#define SDL_SetModuleHandle(x)
1.8 #define SDL_AllocSurface SDL_CreateRGBSurface
1.9
1.10 extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void);
2.1 --- a/include/SDL_main.h Tue Jun 27 04:59:10 2006 +0000
2.2 +++ b/include/SDL_main.h Tue Jun 27 07:46:36 2006 +0000
2.3 @@ -63,13 +63,11 @@
2.4 /* *INDENT-ON* */
2.5 #endif
2.6
2.7 -/* This should be called from your WinMain() function, if any */
2.8 -extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst);
2.9 -/* This can also be called, but is no longer necessary */
2.10 +/* This can be called to set the application class at startup */
2.11 extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style,
2.12 void *hInst);
2.13 -/* This can also be called, but is no longer necessary (SDL_Quit calls it) */
2.14 extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
2.15 +
2.16 #ifdef __cplusplus
2.17 /* *INDENT-OFF* */
2.18 }
3.1 --- a/src/SDL.c Tue Jun 27 04:59:10 2006 +0000
3.2 +++ b/src/SDL.c Tue Jun 27 07:46:36 2006 +0000
3.3 @@ -348,12 +348,6 @@
3.4 }
3.5 #endif /* building DLL with Watcom C */
3.6
3.7 -void
3.8 -SDL_SetModuleHandle(void *hInst)
3.9 -{
3.10 - /* FIXME: Do we still need this? */
3.11 -}
3.12 -
3.13 #endif /* OS/2 elif __WIN32__ */
3.14
3.15 /* vi: set ts=4 sw=4 expandtab: */
4.1 --- a/src/main/win32/SDL_win32_main.c Tue Jun 27 04:59:10 2006 +0000
4.2 +++ b/src/main/win32/SDL_win32_main.c Tue Jun 27 07:46:36 2006 +0000
4.3 @@ -10,20 +10,6 @@
4.4 #define WIN32_LEAN_AND_MEAN
4.5 #include <windows.h>
4.6
4.7 -#ifdef _WIN32_WCE
4.8 -# define DIR_SEPERATOR TEXT("\\")
4.9 -# undef _getcwd
4.10 -# define _getcwd(str,len) wcscpy(str,TEXT(""))
4.11 -# define setbuf(f,b)
4.12 -# define setvbuf(w,x,y,z)
4.13 -# define fopen _wfopen
4.14 -# define freopen _wfreopen
4.15 -# define remove(x) DeleteFile(x)
4.16 -#else
4.17 -# define DIR_SEPERATOR TEXT("/")
4.18 -# include <direct.h>
4.19 -#endif
4.20 -
4.21 /* Include the SDL main definition header */
4.22 #include "SDL.h"
4.23 #include "SDL_main.h"
4.24 @@ -34,20 +20,6 @@
4.25 # endif /* _WIN32_WCE_EMULATION */
4.26 #endif /* main */
4.27
4.28 -/* The standard output files */
4.29 -#define STDOUT_FILE TEXT("stdout.txt")
4.30 -#define STDERR_FILE TEXT("stderr.txt")
4.31 -
4.32 -#ifndef NO_STDIO_REDIRECT
4.33 -# ifdef _WIN32_WCE
4.34 -static wchar_t stdoutPath[MAX_PATH];
4.35 -static wchar_t stderrPath[MAX_PATH];
4.36 -# else
4.37 -static char stdoutPath[MAX_PATH];
4.38 -static char stderrPath[MAX_PATH];
4.39 -# endif
4.40 -#endif
4.41 -
4.42 #if defined(_WIN32_WCE) && _WIN32_WCE < 300
4.43 /* seems to be undefined in Win CE although in online help */
4.44 #define isspace(a) (((CHAR)a == ' ') || ((CHAR)a == '\t'))
4.45 @@ -124,52 +96,6 @@
4.46 return FALSE;
4.47 }
4.48
4.49 -/* SDL_Quit() shouldn't be used with atexit() directly because
4.50 - calling conventions may differ... */
4.51 -static void
4.52 -cleanup(void)
4.53 -{
4.54 - SDL_Quit();
4.55 -}
4.56 -
4.57 -/* Remove the output files if there was no output written */
4.58 -static void
4.59 -cleanup_output(void)
4.60 -{
4.61 -#ifndef NO_STDIO_REDIRECT
4.62 - FILE *file;
4.63 - int empty;
4.64 -#endif
4.65 -
4.66 - /* Flush the output in case anything is queued */
4.67 - fclose(stdout);
4.68 - fclose(stderr);
4.69 -
4.70 -#ifndef NO_STDIO_REDIRECT
4.71 - /* See if the files have any output in them */
4.72 - if (stdoutPath[0]) {
4.73 - file = fopen(stdoutPath, TEXT("rb"));
4.74 - if (file) {
4.75 - empty = (fgetc(file) == EOF) ? 1 : 0;
4.76 - fclose(file);
4.77 - if (empty) {
4.78 - remove(stdoutPath);
4.79 - }
4.80 - }
4.81 - }
4.82 - if (stderrPath[0]) {
4.83 - file = fopen(stderrPath, TEXT("rb"));
4.84 - if (file) {
4.85 - empty = (fgetc(file) == EOF) ? 1 : 0;
4.86 - fclose(file);
4.87 - if (empty) {
4.88 - remove(stderrPath);
4.89 - }
4.90 - }
4.91 - }
4.92 -#endif
4.93 -}
4.94 -
4.95 #if defined(_MSC_VER) && !defined(_WIN32_WCE)
4.96 /* The VC++ compiler needs main defined */
4.97 #define console_main main
4.98 @@ -179,45 +105,8 @@
4.99 int
4.100 console_main(int argc, char *argv[])
4.101 {
4.102 - size_t n;
4.103 - char *bufp, *appname;
4.104 int status;
4.105
4.106 - /* Get the class name from argv[0] */
4.107 - appname = argv[0];
4.108 - if ((bufp = SDL_strrchr(argv[0], '\\')) != NULL) {
4.109 - appname = bufp + 1;
4.110 - } else if ((bufp = SDL_strrchr(argv[0], '/')) != NULL) {
4.111 - appname = bufp + 1;
4.112 - }
4.113 -
4.114 - if ((bufp = SDL_strrchr(appname, '.')) == NULL)
4.115 - n = SDL_strlen(appname);
4.116 - else
4.117 - n = (bufp - appname);
4.118 -
4.119 - bufp = SDL_stack_alloc(char, n + 1);
4.120 - if (bufp == NULL) {
4.121 - return OutOfMemory();
4.122 - }
4.123 - SDL_strlcpy(bufp, appname, n + 1);
4.124 - appname = bufp;
4.125 -
4.126 - /* Load SDL dynamic link library */
4.127 - if (SDL_Init(SDL_INIT_NOPARACHUTE) < 0) {
4.128 - ShowError("WinMain() error", SDL_GetError());
4.129 - return (FALSE);
4.130 - }
4.131 - atexit(cleanup_output);
4.132 - atexit(cleanup);
4.133 -
4.134 - /* Sam:
4.135 - We still need to pass in the application handle so that
4.136 - DirectInput will initialize properly when SDL_RegisterApp()
4.137 - is called later in the video initialization.
4.138 - */
4.139 - SDL_SetModuleHandle(GetModuleHandle(NULL));
4.140 -
4.141 /* Run the application main() code */
4.142 status = SDL_main(argc, argv);
4.143
4.144 @@ -229,24 +118,12 @@
4.145 }
4.146
4.147 /* This is where execution begins [windowed apps] */
4.148 -#ifdef _WIN32_WCE
4.149 int WINAPI
4.150 -WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPWSTR szCmdLine, int sw)
4.151 -#else
4.152 -int WINAPI
4.153 -WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
4.154 -#endif
4.155 +WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPTSTR szCmdLine, int sw)
4.156 {
4.157 - HINSTANCE handle;
4.158 char **argv;
4.159 int argc;
4.160 char *cmdline;
4.161 - DWORD pathlen;
4.162 -#ifdef _WIN32_WCE
4.163 - wchar_t path[MAX_PATH];
4.164 -#else
4.165 - char path[MAX_PATH];
4.166 -#endif
4.167 #ifdef _WIN32_WCE
4.168 wchar_t *bufp;
4.169 int nLen;
4.170 @@ -254,76 +131,6 @@
4.171 char *bufp;
4.172 size_t nLen;
4.173 #endif
4.174 -#ifndef NO_STDIO_REDIRECT
4.175 - FILE *newfp;
4.176 -#endif
4.177 -
4.178 - /* Start up DDHELP.EXE before opening any files, so DDHELP doesn't
4.179 - keep them open. This is a hack.. hopefully it will be fixed
4.180 - someday. DDHELP.EXE starts up the first time DDRAW.DLL is loaded.
4.181 - */
4.182 - handle = LoadLibrary(TEXT("DDRAW.DLL"));
4.183 - if (handle != NULL) {
4.184 - FreeLibrary(handle);
4.185 - }
4.186 -#ifndef NO_STDIO_REDIRECT
4.187 - pathlen = GetModuleFileName(NULL, path, SDL_arraysize(path));
4.188 - while (pathlen > 0 && path[pathlen] != '\\') {
4.189 - --pathlen;
4.190 - }
4.191 - path[pathlen] = '\0';
4.192 -
4.193 -#ifdef _WIN32_WCE
4.194 - wcsncpy(stdoutPath, path, SDL_arraysize(stdoutPath));
4.195 - wcsncat(stdoutPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath));
4.196 -#else
4.197 - SDL_strlcpy(stdoutPath, path, SDL_arraysize(stdoutPath));
4.198 - SDL_strlcat(stdoutPath, DIR_SEPERATOR STDOUT_FILE,
4.199 - SDL_arraysize(stdoutPath));
4.200 -#endif
4.201 -
4.202 - /* Redirect standard input and standard output */
4.203 - newfp = freopen(stdoutPath, TEXT("w"), stdout);
4.204 -
4.205 -#ifndef _WIN32_WCE
4.206 - if (newfp == NULL) { /* This happens on NT */
4.207 -#if !defined(stdout)
4.208 - stdout = fopen(stdoutPath, TEXT("w"));
4.209 -#else
4.210 - newfp = fopen(stdoutPath, TEXT("w"));
4.211 - if (newfp) {
4.212 - *stdout = *newfp;
4.213 - }
4.214 -#endif
4.215 - }
4.216 -#endif /* _WIN32_WCE */
4.217 -
4.218 -#ifdef _WIN32_WCE
4.219 - wcsncpy(stderrPath, path, SDL_arraysize(stdoutPath));
4.220 - wcsncat(stderrPath, DIR_SEPERATOR STDOUT_FILE, SDL_arraysize(stdoutPath));
4.221 -#else
4.222 - SDL_strlcpy(stderrPath, path, SDL_arraysize(stderrPath));
4.223 - SDL_strlcat(stderrPath, DIR_SEPERATOR STDERR_FILE,
4.224 - SDL_arraysize(stderrPath));
4.225 -#endif
4.226 -
4.227 - newfp = freopen(stderrPath, TEXT("w"), stderr);
4.228 -#ifndef _WIN32_WCE
4.229 - if (newfp == NULL) { /* This happens on NT */
4.230 -#if !defined(stderr)
4.231 - stderr = fopen(stderrPath, TEXT("w"));
4.232 -#else
4.233 - newfp = fopen(stderrPath, TEXT("w"));
4.234 - if (newfp) {
4.235 - *stderr = *newfp;
4.236 - }
4.237 -#endif
4.238 - }
4.239 -#endif /* _WIN32_WCE */
4.240 -
4.241 - setvbuf(stdout, NULL, _IOLBF, BUFSIZ); /* Line buffered */
4.242 - setbuf(stderr, NULL); /* No buffering */
4.243 -#endif /* !NO_STDIO_REDIRECT */
4.244
4.245 #ifdef _WIN32_WCE
4.246 nLen = wcslen(szCmdLine) + 128 + 1;
4.247 @@ -357,7 +164,7 @@
4.248 }
4.249 ParseCommandLine(cmdline, argv);
4.250
4.251 - /* Run the main program (after a little SDL initialization) */
4.252 + /* Run the main program */
4.253 console_main(argc, argv);
4.254
4.255 /* Hush little compiler, don't you cry... */
5.1 --- a/src/video/win32/SDL_win32events.c Tue Jun 27 04:59:10 2006 +0000
5.2 +++ b/src/video/win32/SDL_win32events.c Tue Jun 27 07:46:36 2006 +0000
5.3 @@ -23,9 +23,91 @@
5.4
5.5 #include "SDL_win32video.h"
5.6
5.7 +
5.8 +static LRESULT CALLBACK
5.9 +WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
5.10 +{
5.11 + return CallWindowProc(DefWindowProc, hwnd, msg, wParam, lParam);
5.12 +}
5.13 +
5.14 void
5.15 -WIN32_PumpEvents(_THIS)
5.16 +WIN_PumpEvents(_THIS)
5.17 +{
5.18 + MSG msg;
5.19 + while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
5.20 + TranslateMessage(&msg);
5.21 + DispatchMessage(&msg);
5.22 + }
5.23 +}
5.24 +
5.25 +static int app_registered = 0;
5.26 +LPTSTR SDL_Appname = NULL;
5.27 +Uint32 SDL_Appstyle = 0;
5.28 +HINSTANCE SDL_Instance = NULL;
5.29 +
5.30 +/* Register the class for this application */
5.31 +int
5.32 +SDL_RegisterApp(char *name, Uint32 style, void *hInst)
5.33 {
5.34 + WNDCLASS class;
5.35 +
5.36 + /* Only do this once... */
5.37 + if (app_registered) {
5.38 + ++app_registered;
5.39 + return (0);
5.40 + }
5.41 + if (!name && !SDL_Appname) {
5.42 + name = "SDL_app";
5.43 + SDL_Appstyle = (CS_BYTEALIGNCLIENT | CS_OWNDC);
5.44 + SDL_Instance = hInst ? hInst : GetModuleHandle(NULL);
5.45 + }
5.46 +
5.47 + if (name) {
5.48 + SDL_Appname = SDL_iconv_utf8_ucs2(name);
5.49 + SDL_Appstyle = style;
5.50 + SDL_Instance = hInst ? hInst : GetModuleHandle(NULL);
5.51 + }
5.52 +
5.53 + /* Register the application class */
5.54 + class.hCursor = NULL;
5.55 + class.hIcon = LoadImage(SDL_Instance, SDL_Appname,
5.56 + IMAGE_ICON, 0, 0, LR_DEFAULTCOLOR);
5.57 + class.lpszMenuName = NULL;
5.58 + class.lpszClassName = SDL_Appname;
5.59 + class.hbrBackground = NULL;
5.60 + class.hInstance = SDL_Instance;
5.61 + class.style = SDL_Appstyle;
5.62 + class.lpfnWndProc = WinMessage;
5.63 + class.cbWndExtra = 0;
5.64 + class.cbClsExtra = 0;
5.65 + if (!RegisterClass(&class)) {
5.66 + SDL_SetError("Couldn't register application class");
5.67 + return (-1);
5.68 + }
5.69 +
5.70 + app_registered = 1;
5.71 + return (0);
5.72 +}
5.73 +
5.74 +/* Unregisters the windowclass registered in SDL_RegisterApp above. */
5.75 +void
5.76 +SDL_UnregisterApp()
5.77 +{
5.78 + WNDCLASS class;
5.79 +
5.80 + /* SDL_RegisterApp might not have been called before */
5.81 + if (!app_registered) {
5.82 + return;
5.83 + }
5.84 + --app_registered;
5.85 + if (app_registered == 0) {
5.86 + /* Check for any registered window classes. */
5.87 + if (GetClassInfo(SDL_Instance, SDL_Appname, &class)) {
5.88 + UnregisterClass(SDL_Appname, SDL_Instance);
5.89 + }
5.90 + SDL_free(SDL_Appname);
5.91 + SDL_Appname = NULL;
5.92 + }
5.93 }
5.94
5.95 /* vi: set ts=4 sw=4 expandtab: */
6.1 --- a/src/video/win32/SDL_win32events.h Tue Jun 27 04:59:10 2006 +0000
6.2 +++ b/src/video/win32/SDL_win32events.h Tue Jun 27 07:46:36 2006 +0000
6.3 @@ -26,7 +26,11 @@
6.4
6.5 #include "../SDL_sysvideo.h"
6.6
6.7 -extern void WIN32_PumpEvents(_THIS);
6.8 +extern LPTSTR SDL_Appname;
6.9 +extern Uint32 SDL_Appstyle;
6.10 +extern HINSTANCE SDL_Instance;
6.11 +
6.12 +extern void WIN_PumpEvents(_THIS);
6.13
6.14 #endif /* _SDL_win32events_h */
6.15
7.1 --- a/src/video/win32/SDL_win32video.c Tue Jun 27 04:59:10 2006 +0000
7.2 +++ b/src/video/win32/SDL_win32video.c Tue Jun 27 07:46:36 2006 +0000
7.3 @@ -31,30 +31,33 @@
7.4 #include "SDL_win32window.h"
7.5
7.6 /* Initialization/Query functions */
7.7 -static int WIN32_VideoInit(_THIS);
7.8 -static int WIN32_SetDisplayMode(_THIS, const SDL_DisplayMode * mode);
7.9 -static void WIN32_VideoQuit(_THIS);
7.10 +static int WIN_VideoInit(_THIS);
7.11 +static int WIN_SetDisplayMode(_THIS, const SDL_DisplayMode * mode);
7.12 +static void WIN_VideoQuit(_THIS);
7.13
7.14 /* WIN32 driver bootstrap functions */
7.15
7.16 static int
7.17 -WIN32_Available(void)
7.18 +WIN_Available(void)
7.19 {
7.20 return (1);
7.21 }
7.22
7.23 static void
7.24 -WIN32_DeleteDevice(SDL_VideoDevice * device)
7.25 +WIN_DeleteDevice(SDL_VideoDevice * device)
7.26 {
7.27 + SDL_UnregisterApp();
7.28 SDL_free(device->hidden);
7.29 SDL_free(device);
7.30 }
7.31
7.32 static SDL_VideoDevice *
7.33 -WIN32_CreateDevice(int devindex)
7.34 +WIN_CreateDevice(int devindex)
7.35 {
7.36 SDL_VideoDevice *device;
7.37
7.38 + SDL_RegisterApp(NULL, 0, NULL);
7.39 +
7.40 /* Initialize all variables that we clean on shutdown */
7.41 device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
7.42 if (device) {
7.43 @@ -67,50 +70,50 @@
7.44 if (device) {
7.45 SDL_free(device);
7.46 }
7.47 - return (0);
7.48 + return NULL;
7.49 }
7.50 SDL_memset(device->hidden, 0, (sizeof *device->hidden));
7.51
7.52 /* Set the function pointers */
7.53 - device->VideoInit = WIN32_VideoInit;
7.54 - device->SetDisplayMode = WIN32_SetDisplayMode;
7.55 - device->VideoQuit = WIN32_VideoQuit;
7.56 - device->PumpEvents = WIN32_PumpEvents;
7.57 + device->VideoInit = WIN_VideoInit;
7.58 + device->SetDisplayMode = WIN_SetDisplayMode;
7.59 + device->VideoQuit = WIN_VideoQuit;
7.60 + device->PumpEvents = WIN_PumpEvents;
7.61
7.62 #undef CreateWindow
7.63 - device->CreateWindow = WIN32_CreateWindow;
7.64 - device->CreateWindowFrom = WIN32_CreateWindowFrom;
7.65 - device->SetWindowTitle = WIN32_SetWindowTitle;
7.66 - device->SetWindowPosition = WIN32_SetWindowPosition;
7.67 - device->SetWindowSize = WIN32_SetWindowSize;
7.68 - device->ShowWindow = WIN32_ShowWindow;
7.69 - device->HideWindow = WIN32_HideWindow;
7.70 - device->RaiseWindow = WIN32_RaiseWindow;
7.71 - device->MaximizeWindow = WIN32_MaximizeWindow;
7.72 - device->MinimizeWindow = WIN32_MinimizeWindow;
7.73 - device->RestoreWindow = WIN32_RestoreWindow;
7.74 - device->SetWindowGrab = WIN32_SetWindowGrab;
7.75 - device->DestroyWindow = WIN32_DestroyWindow;
7.76 - device->GetWindowWMInfo = WIN32_GetWindowWMInfo;
7.77 + device->CreateWindow = WIN_CreateWindow;
7.78 + device->CreateWindowFrom = WIN_CreateWindowFrom;
7.79 + device->SetWindowTitle = WIN_SetWindowTitle;
7.80 + device->SetWindowPosition = WIN_SetWindowPosition;
7.81 + device->SetWindowSize = WIN_SetWindowSize;
7.82 + device->ShowWindow = WIN_ShowWindow;
7.83 + device->HideWindow = WIN_HideWindow;
7.84 + device->RaiseWindow = WIN_RaiseWindow;
7.85 + device->MaximizeWindow = WIN_MaximizeWindow;
7.86 + device->MinimizeWindow = WIN_MinimizeWindow;
7.87 + device->RestoreWindow = WIN_RestoreWindow;
7.88 + device->SetWindowGrab = WIN_SetWindowGrab;
7.89 + device->DestroyWindow = WIN_DestroyWindow;
7.90 + device->GetWindowWMInfo = WIN_GetWindowWMInfo;
7.91
7.92 - device->free = WIN32_DeleteDevice;
7.93 + device->free = WIN_DeleteDevice;
7.94
7.95 return device;
7.96 }
7.97
7.98 VideoBootStrap WIN32_bootstrap = {
7.99 "win32", "SDL Win32/64 video driver",
7.100 - WIN32_Available, WIN32_CreateDevice
7.101 + WIN_Available, WIN_CreateDevice
7.102 };
7.103
7.104
7.105 int
7.106 -WIN32_VideoInit(_THIS)
7.107 +WIN_VideoInit(_THIS)
7.108 {
7.109 SDL_DisplayMode mode;
7.110
7.111 SDL_AddBasicVideoDisplay(NULL);
7.112 - //SDL_AddRenderDriver(0, &SDL_WIN32_RenderDriver);
7.113 + //SDL_AddRenderDriver(0, &SDL_WIN_RenderDriver);
7.114
7.115 SDL_zero(mode);
7.116 SDL_AddDisplayMode(0, &mode);
7.117 @@ -120,14 +123,14 @@
7.118 }
7.119
7.120 static int
7.121 -WIN32_SetDisplayMode(_THIS, const SDL_DisplayMode * mode)
7.122 +WIN_SetDisplayMode(_THIS, const SDL_DisplayMode * mode)
7.123 {
7.124 SDL_CurrentDisplay.current_mode = *mode;
7.125 return 0;
7.126 }
7.127
7.128 void
7.129 -WIN32_VideoQuit(_THIS)
7.130 +WIN_VideoQuit(_THIS)
7.131 {
7.132 }
7.133
8.1 --- a/src/video/win32/SDL_win32video.h Tue Jun 27 04:59:10 2006 +0000
8.2 +++ b/src/video/win32/SDL_win32video.h Tue Jun 27 07:46:36 2006 +0000
8.3 @@ -27,6 +27,7 @@
8.4 #include "../SDL_sysvideo.h"
8.5
8.6 #define WIN32_LEAN_AND_MEAN
8.7 +#define UNICODE
8.8 #include <windows.h>
8.9
8.10 #include "SDL_win32events.h"
9.1 --- a/src/video/win32/SDL_win32window.c Tue Jun 27 04:59:10 2006 +0000
9.2 +++ b/src/video/win32/SDL_win32window.c Tue Jun 27 07:46:36 2006 +0000
9.3 @@ -27,72 +27,72 @@
9.4
9.5
9.6 int
9.7 -WIN32_CreateWindow(_THIS, SDL_Window * window)
9.8 +WIN_CreateWindow(_THIS, SDL_Window * window)
9.9 {
9.10 }
9.11
9.12 int
9.13 -WIN32_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
9.14 +WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
9.15 {
9.16 }
9.17
9.18 void
9.19 -WIN32_SetWindowTitle(_THIS, SDL_Window * window)
9.20 +WIN_SetWindowTitle(_THIS, SDL_Window * window)
9.21 {
9.22 }
9.23
9.24 void
9.25 -WIN32_SetWindowPosition(_THIS, SDL_Window * window)
9.26 +WIN_SetWindowPosition(_THIS, SDL_Window * window)
9.27 {
9.28 }
9.29
9.30 void
9.31 -WIN32_SetWindowSize(_THIS, SDL_Window * window)
9.32 +WIN_SetWindowSize(_THIS, SDL_Window * window)
9.33 {
9.34 }
9.35
9.36 void
9.37 -WIN32_ShowWindow(_THIS, SDL_Window * window)
9.38 +WIN_ShowWindow(_THIS, SDL_Window * window)
9.39 {
9.40 }
9.41
9.42 void
9.43 -WIN32_HideWindow(_THIS, SDL_Window * window)
9.44 +WIN_HideWindow(_THIS, SDL_Window * window)
9.45 {
9.46 }
9.47
9.48 void
9.49 -WIN32_RaiseWindow(_THIS, SDL_Window * window)
9.50 +WIN_RaiseWindow(_THIS, SDL_Window * window)
9.51 {
9.52 }
9.53
9.54 void
9.55 -WIN32_MaximizeWindow(_THIS, SDL_Window * window)
9.56 +WIN_MaximizeWindow(_THIS, SDL_Window * window)
9.57 {
9.58 }
9.59
9.60 void
9.61 -WIN32_MinimizeWindow(_THIS, SDL_Window * window)
9.62 +WIN_MinimizeWindow(_THIS, SDL_Window * window)
9.63 {
9.64 }
9.65
9.66 void
9.67 -WIN32_RestoreWindow(_THIS, SDL_Window * window)
9.68 +WIN_RestoreWindow(_THIS, SDL_Window * window)
9.69 {
9.70 }
9.71
9.72 void
9.73 -WIN32_SetWindowGrab(_THIS, SDL_Window * window)
9.74 +WIN_SetWindowGrab(_THIS, SDL_Window * window)
9.75 {
9.76 }
9.77
9.78 void
9.79 -WIN32_DestroyWindow(_THIS, SDL_Window * window)
9.80 +WIN_DestroyWindow(_THIS, SDL_Window * window)
9.81 {
9.82 }
9.83
9.84 SDL_bool
9.85 -WIN32_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
9.86 +WIN_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
9.87 {
9.88 }
9.89
10.1 --- a/src/video/win32/SDL_win32window.h Tue Jun 27 04:59:10 2006 +0000
10.2 +++ b/src/video/win32/SDL_win32window.h Tue Jun 27 07:46:36 2006 +0000
10.3 @@ -27,22 +27,21 @@
10.4 #include "../SDL_sysvideo.h"
10.5 #include "SDL_win32video.h"
10.6
10.7 -extern int WIN32_CreateWindow(_THIS, SDL_Window * window);
10.8 -extern int WIN32_CreateWindowFrom(_THIS, SDL_Window * window,
10.9 - const void *data);
10.10 -extern void WIN32_SetWindowTitle(_THIS, SDL_Window * window);
10.11 -extern void WIN32_SetWindowPosition(_THIS, SDL_Window * window);
10.12 -extern void WIN32_SetWindowSize(_THIS, SDL_Window * window);
10.13 -extern void WIN32_ShowWindow(_THIS, SDL_Window * window);
10.14 -extern void WIN32_HideWindow(_THIS, SDL_Window * window);
10.15 -extern void WIN32_RaiseWindow(_THIS, SDL_Window * window);
10.16 -extern void WIN32_MaximizeWindow(_THIS, SDL_Window * window);
10.17 -extern void WIN32_MinimizeWindow(_THIS, SDL_Window * window);
10.18 -extern void WIN32_RestoreWindow(_THIS, SDL_Window * window);
10.19 -extern void WIN32_SetWindowGrab(_THIS, SDL_Window * window);
10.20 -extern void WIN32_DestroyWindow(_THIS, SDL_Window * window);
10.21 -extern SDL_bool WIN32_GetWindowWMInfo(_THIS, SDL_Window * window,
10.22 - SDL_SysWMinfo * info);
10.23 +extern int WIN_CreateWindow(_THIS, SDL_Window * window);
10.24 +extern int WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
10.25 +extern void WIN_SetWindowTitle(_THIS, SDL_Window * window);
10.26 +extern void WIN_SetWindowPosition(_THIS, SDL_Window * window);
10.27 +extern void WIN_SetWindowSize(_THIS, SDL_Window * window);
10.28 +extern void WIN_ShowWindow(_THIS, SDL_Window * window);
10.29 +extern void WIN_HideWindow(_THIS, SDL_Window * window);
10.30 +extern void WIN_RaiseWindow(_THIS, SDL_Window * window);
10.31 +extern void WIN_MaximizeWindow(_THIS, SDL_Window * window);
10.32 +extern void WIN_MinimizeWindow(_THIS, SDL_Window * window);
10.33 +extern void WIN_RestoreWindow(_THIS, SDL_Window * window);
10.34 +extern void WIN_SetWindowGrab(_THIS, SDL_Window * window);
10.35 +extern void WIN_DestroyWindow(_THIS, SDL_Window * window);
10.36 +extern SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window * window,
10.37 + SDL_SysWMinfo * info);
10.38
10.39 #endif /* _SDL_win32window_h */
10.40