[ SDL ] Fix compile error building for Windows/ARM64 on Visual Studio 2017 Win10 SDK 10.0.18362.0 which requires ar,74intr.h/arm64_neon.h header instead of armintr.h/arm_neon.h for intrinsics.
authorSam Lantinga <slouken@libsdl.org>
Thu, 08 Aug 2019 13:26:05 -0700
changeset 13004ea71847e4e3c
parent 13003 200f23b4f8d2
child 13005 ff2e36039fd2
[ SDL ] Fix compile error building for Windows/ARM64 on Visual Studio 2017 Win10 SDK 10.0.18362.0 which requires ar,74intr.h/arm64_neon.h header instead of armintr.h/arm_neon.h for intrinsics.

@saml
Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
Xcode/SDL/SDL.xcodeproj/project.pbxproj
include/SDL_cpuinfo.h
     1.1 --- a/include/SDL_cpuinfo.h	Tue Aug 06 23:08:01 2019 -0400
     1.2 +++ b/include/SDL_cpuinfo.h	Thu Aug 08 13:26:05 2019 -0700
     1.3 @@ -73,8 +73,8 @@
     1.4  #      define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
     1.5  #    endif
     1.6  #    if defined (_M_ARM64)
     1.7 -#      include <armintr.h>
     1.8 -#      include <arm_neon.h>
     1.9 +#      include <arm64intr.h>
    1.10 +#      include <arm64_neon.h>
    1.11  #      define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
    1.12  #    endif
    1.13  #  endif