WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen
authorDavid Ludwig <dludwig@pobox.com>
Fri, 19 Sep 2014 11:27:18 -0400
changeset 9149e910a192f68f
parent 9148 e9b6e9f4a10e
child 9150 5c42e467f6cd
WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen
docs/README-winrt.md
     1.1 --- a/docs/README-winrt.md	Thu Sep 18 11:03:34 2014 -0300
     1.2 +++ b/docs/README-winrt.md	Fri Sep 19 11:27:18 2014 -0400
     1.3 @@ -137,9 +137,9 @@
     1.4  outline the following:
     1.5  
     1.6  - making sure that the compiler knows where to find SDL's header files
     1.7 -- **(optional for C++, but NECESSARY for compiling C code)** telling the
     1.8 +- **Optional for C++, but NECESSARY for compiling C code:** telling the
     1.9    compiler not to use Microsoft's C++ extensions for WinRT development.
    1.10 -- **(OPTIONAL)** telling the compiler not generate errors due to missing
    1.11 +- **Optional:** telling the compiler not generate errors due to missing
    1.12    precompiled header files.
    1.13  
    1.14  To change these settings:
    1.15 @@ -152,12 +152,12 @@
    1.16  6. select "General"
    1.17  7. edit the "Additional Include Directories" setting, and add a path to SDL's
    1.18     "include" directory
    1.19 -8. ***Optional: to enable compilation of C code:*** change the setting for
    1.20 +8. **Optional: to enable compilation of C code:** change the setting for
    1.21     "Consume Windows Runtime Extension" from "Yes (/ZW)" to "No".  If you're 
    1.22     working with a completely C++ based project, this step can usually be 
    1.23     omitted.
    1.24 -9. ***Optional: to disable precompiled headers (which can produce 
    1.25 -   'stdafx.h'-related build errors, if setup incorrectly:*** in the left-hand 
    1.26 +9. **Optional: to disable precompiled headers (which can produce 
    1.27 +   'stdafx.h'-related build errors, if setup incorrectly:** in the left-hand 
    1.28     list, select "Precompiled Headers", then change the setting for "Precompiled 
    1.29     Header" from "Use (/Yu)" to "Not Using Precompiled Headers".
    1.30  10. close the dialog, saving settings, by clicking the "OK" button
    1.31 @@ -176,9 +176,9 @@
    1.32  sure it gets compiled using a Microsoft-specific set of C++ extensions called 
    1.33  C++/CX.
    1.34  
    1.35 -***NOTE: C++/CX compilation is currently required in at least one file of your 
    1.36 +**NOTE: C++/CX compilation is currently required in at least one file of your 
    1.37  app's project.  This is to make sure that Visual C++'s linker builds a 'Windows 
    1.38 -Metadata' file (.winmd) for your app.  Not doing so can lead to build errors.***
    1.39 +Metadata' file (.winmd) for your app.  Not doing so can lead to build errors.**
    1.40  
    1.41  To include `SDL_winrt_main_NonXAML.cpp`:
    1.42