1.1 --- a/include/SDL_audio.h Wed Dec 09 15:56:56 2009 +0000
1.2 +++ b/include/SDL_audio.h Thu Dec 10 08:28:26 2009 +0000
1.3 @@ -356,10 +356,10 @@
1.4 SDL_AUDIO_STOPPED = 0,
1.5 SDL_AUDIO_PLAYING,
1.6 SDL_AUDIO_PAUSED
1.7 -} SDL_audiostatus;
1.8 -extern DECLSPEC SDL_audiostatus SDLCALL SDL_GetAudioStatus(void);
1.9 +} SDL_AudioStatus;
1.10 +extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void);
1.11
1.12 -extern DECLSPEC SDL_audiostatus SDLCALL
1.13 +extern DECLSPEC SDL_AudioStatus SDLCALL
1.14 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
1.15 /*@}*//*Audio State*/
1.16
2.1 --- a/src/audio/SDL_audio.c Wed Dec 09 15:56:56 2009 +0000
2.2 +++ b/src/audio/SDL_audio.c Thu Dec 10 08:28:26 2009 +0000
2.3 @@ -1043,11 +1043,11 @@
2.4 allowed_changes, 2);
2.5 }
2.6
2.7 -SDL_audiostatus
2.8 +SDL_AudioStatus
2.9 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid)
2.10 {
2.11 SDL_AudioDevice *device = get_audio_device(devid);
2.12 - SDL_audiostatus status = SDL_AUDIO_STOPPED;
2.13 + SDL_AudioStatus status = SDL_AUDIO_STOPPED;
2.14 if (device && device->enabled) {
2.15 if (device->paused) {
2.16 status = SDL_AUDIO_PAUSED;
2.17 @@ -1059,7 +1059,7 @@
2.18 }
2.19
2.20
2.21 -SDL_audiostatus
2.22 +SDL_AudioStatus
2.23 SDL_GetAudioStatus(void)
2.24 {
2.25 return SDL_GetAudioDeviceStatus(1);