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Fixed typo in README for iOS.
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philippwiesemann committed Jan 1, 2016
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Expand Up @@ -64,7 +64,7 @@ Notes -- Retina / High-DPI and window sizes

Window and display mode sizes in SDL are in "screen coordinates" (or "points",
in Apple's terminology) rather than in pixels. On iOS this means that a window
created on an iPhone 6 will have a size in screen cooordinates of 375 x 667,
created on an iPhone 6 will have a size in screen coordinates of 375 x 667,
rather than a size in pixels of 750 x 1334. All iOS apps are expected to
size their content based on screen coordinates / points rather than pixels,
as this allows different iOS devices to have different pixel densities
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