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software: Fixed compiler warning and dos2unix'd the endlines.
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icculus committed Jun 11, 2019
1 parent 04fedce commit 3e9bf28
Showing 1 changed file with 16 additions and 17 deletions.
33 changes: 16 additions & 17 deletions src/render/software/SDL_render_sw.c
Expand Up @@ -578,30 +578,29 @@ PrepTextureForCopy(const SDL_RenderCommand *cmd)
static void
SetDrawState(SDL_Surface *surface, SW_DrawStateCache *drawstate)
{
if (drawstate->surface_cliprect_dirty) {
const SDL_Rect *viewport = drawstate->viewport;
const SDL_Rect *cliprect = drawstate->cliprect;
SDL_assert(viewport != NULL); /* the higher level should have forced a SDL_RENDERCMD_SETVIEWPORT */

if (cliprect != NULL) {
SDL_Rect clip_rect;
clip_rect.x = cliprect->x + viewport->x;
clip_rect.y = cliprect->y + viewport->y;
clip_rect.w = cliprect->w;
clip_rect.h = cliprect->h;
SDL_IntersectRect(viewport, &clip_rect, &clip_rect);
SDL_SetClipRect(surface, &clip_rect);
} else {
SDL_SetClipRect(surface, drawstate->viewport);
if (drawstate->surface_cliprect_dirty) {
const SDL_Rect *viewport = drawstate->viewport;
const SDL_Rect *cliprect = drawstate->cliprect;
SDL_assert(viewport != NULL); /* the higher level should have forced a SDL_RENDERCMD_SETVIEWPORT */

if (cliprect != NULL) {
SDL_Rect clip_rect;
clip_rect.x = cliprect->x + viewport->x;
clip_rect.y = cliprect->y + viewport->y;
clip_rect.w = cliprect->w;
clip_rect.h = cliprect->h;
SDL_IntersectRect(viewport, &clip_rect, &clip_rect);
SDL_SetClipRect(surface, &clip_rect);
} else {
SDL_SetClipRect(surface, drawstate->viewport);
}
drawstate->surface_cliprect_dirty = SDL_FALSE;
drawstate->surface_cliprect_dirty = SDL_FALSE;
}
}

static int
SW_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize)
{
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
SDL_Surface *surface = SW_ActivateRenderer(renderer);
SW_DrawStateCache drawstate;

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