Added finger events to SDLTest_PrintEvent().
1.1 --- a/src/test/SDL_test_common.c Tue Jul 16 01:02:51 2013 -0700
1.2 +++ b/src/test/SDL_test_common.c Thu Jul 18 22:20:09 2013 -0400
1.3 @@ -930,8 +930,8 @@
1.4 static void
1.5 SDLTest_PrintEvent(SDL_Event * event)
1.6 {
1.7 - if (event->type == SDL_MOUSEMOTION) {
1.8 - /* Mouse motion is really spammy */
1.9 + if ((event->type == SDL_MOUSEMOTION) || (event->type == SDL_FINGERMOTION)) {
1.10 + /* Mouse and finger motion are really spammy */
1.11 return;
1.12 }
1.13
1.14 @@ -1089,6 +1089,16 @@
1.15 case SDL_CLIPBOARDUPDATE:
1.16 fprintf(stderr, "Clipboard updated");
1.17 break;
1.18 +
1.19 + case SDL_FINGERDOWN:
1.20 + case SDL_FINGERUP:
1.21 + fprintf(stderr, "Finger: %s touch=%lld, finger=%lld, x=%f, y=%f, dx=%f, dy=%f, pressure=%f",
1.22 + (event->type == SDL_FINGERDOWN) ? "down" : "up",
1.23 + event->tfinger.touchId, event->tfinger.fingerId,
1.24 + event->tfinger.x, event->tfinger.y,
1.25 + event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
1.26 + break;
1.27 +
1.28 case SDL_QUIT:
1.29 fprintf(stderr, "Quit requested");
1.30 break;