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WinRT: build fix for Windows Phone
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DavidLudwig committed Aug 28, 2013
1 parent 2cafee9 commit 88ea6f9
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Showing 2 changed files with 9 additions and 0 deletions.
6 changes: 6 additions & 0 deletions VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj
Expand Up @@ -284,6 +284,12 @@
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
</ClCompile>
<ClCompile Include="..\..\src\core\winrt\SDL_winrtxaml.cpp">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
</ClCompile>
<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
<ClCompile Include="..\..\src\events\SDL_clipboardevents.c" />
<ClCompile Include="..\..\src\events\SDL_dropevents.c" />
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3 changes: 3 additions & 0 deletions VisualC-WinPhone/SDL/SDL_VS2012-WinPhone.vcxproj.filters
Expand Up @@ -593,6 +593,9 @@
<ClCompile Include="..\..\src\video\winrt\SDL_winrtkeyboard.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\core\winrt\SDL_winrtxaml.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<FxCompile Include="..\..\src\render\direct3d11\SDL_D3D11_PixelShader_FixedColor.hlsl">
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