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Quartz: Ripped out all the legacy CoreGraphics code.
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Mac OS X Lion (10.7) always returns NULL from CGDisplayBaseAddress(), so all
 the direct framebuffer access code has been replaced with something a little
 higher level. This also necessitated taking out the scary SDL_DOUBLEBUF
 codepath that was trying to time out vsync by hand.  :)
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icculus committed Jul 17, 2011
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