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Updated timer test and fixed performance counter on Mac OS X
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slouken committed Jun 24, 2013
1 parent ad874ac commit 95014b7
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Showing 2 changed files with 20 additions and 20 deletions.
12 changes: 7 additions & 5 deletions src/timer/unix/SDL_systimer.c
Expand Up @@ -66,10 +66,10 @@ SDL_StartTicks(void)
has_monotonic_time = SDL_TRUE;
} else
#elif defined(__APPLE__)
start_mach = mach_absolute_time();
kern_return_t ret = mach_timebase_info(&mach_base_info);
if (ret == 0) {
has_monotonic_time = SDL_TRUE;
start_mach = mach_absolute_time();
} else
#endif
{
Expand All @@ -85,12 +85,11 @@ SDL_GetTicks(void)
#if HAVE_CLOCK_GETTIME
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
ticks =
(now.tv_sec - start_ts.tv_sec) * 1000 + (now.tv_nsec -
ticks = (now.tv_sec - start_ts.tv_sec) * 1000 + (now.tv_nsec -
start_ts.tv_nsec) / 1000000;
#elif defined(__APPLE__)
uint64_t now = mach_absolute_time();
ticks = (now - start_mach) * mach_base_info.numer / mach_base_info.denom / 1000000;
ticks = (((now - start_mach) * mach_base_info.numer) / mach_base_info.denom) / 1000000;
#endif
} else {
struct timeval now;
Expand Down Expand Up @@ -136,7 +135,10 @@ SDL_GetPerformanceFrequency(void)
#if HAVE_CLOCK_GETTIME
return 1000000000;
#elif defined(__APPLE__)
return mach_base_info.denom / mach_base_info.numer * 1000000;
Uint64 freq = mach_base_info.numer;
freq *= 1000000000;
freq /= mach_base_info.denom;
return freq;
#endif
} else {
return 1000000;
Expand Down
28 changes: 13 additions & 15 deletions test/testtimer.c
Expand Up @@ -14,16 +14,6 @@
platform
*/

#if 1 /* FIXME: Rework this using the 2.0 API */
#include <stdio.h>
#include "SDL.h"

int main(int argc, char *argv[])
{
printf("FIXME\n");
return 0;
}
#else
#include <stdlib.h>
#include <stdio.h>

Expand All @@ -34,7 +24,7 @@ int main(int argc, char *argv[])
static int ticks = 0;

static Uint32 SDLCALL
ticktock(Uint32 interval)
ticktock(Uint32 interval, void *param)
{
++ticks;
return (interval);
Expand All @@ -52,6 +42,7 @@ main(int argc, char *argv[])
{
int i, desired;
SDL_TimerID t1, t2, t3;
Uint32 start32, now32;
Uint64 start, now;

if (SDL_Init(SDL_INIT_TIMER) < 0) {
Expand All @@ -67,14 +58,14 @@ main(int argc, char *argv[])
if (desired == 0) {
desired = DEFAULT_RESOLUTION;
}
SDL_SetTimer(desired, ticktock);
t1 = SDL_AddTimer(desired, ticktock, NULL);

/* Wait 10 seconds */
printf("Waiting 10 seconds\n");
SDL_Delay(10 * 1000);

/* Stop the timer */
SDL_SetTimer(0, NULL);
SDL_RemoveTimer(t1);

/* Print the results */
if (ticks) {
Expand Down Expand Up @@ -109,14 +100,21 @@ main(int argc, char *argv[])

start = SDL_GetPerformanceCounter();
for (i = 0; i < 1000000; ++i) {
ticktock(0);
ticktock(0, NULL);
}
now = SDL_GetPerformanceCounter();
printf("1 million iterations of ticktock took %f ms\n", (double)((now - start)*1000) / SDL_GetPerformanceFrequency());

printf("Performance counter frequency: %lld\n", SDL_GetPerformanceFrequency());
start32 = SDL_GetTicks();
start = SDL_GetPerformanceCounter();
SDL_Delay(1000);
now = SDL_GetPerformanceCounter();
now32 = SDL_GetTicks();
printf("Delay 1 second = %d ms in ticks, %f ms according to performance counter\n", (now32-start32), (double)((now - start)*1000) / SDL_GetPerformanceFrequency());

SDL_Quit();
return (0);
}
#endif

/* vi: set ts=4 sw=4 expandtab: */

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