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android: apparently they fixed this header at some point.
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icculus committed Feb 22, 2018
1 parent ac309df commit fd8f12d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/render/opengles2/SDL_gles2funcs.h
Expand Up @@ -54,7 +54,7 @@ SDL_PROC(void, glPixelStorei, (GLenum, GLint))
SDL_PROC(void, glReadPixels, (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*))
SDL_PROC(void, glScissor, (GLint, GLint, GLsizei, GLsizei))
SDL_PROC(void, glShaderBinary, (GLsizei, const GLuint *, GLenum, const void *, GLsizei))
#if __NACL__ || __ANDROID__
#if __NACL__
SDL_PROC(void, glShaderSource, (GLuint, GLsizei, const GLchar **, const GLint *))
#else
SDL_PROC(void, glShaderSource, (GLuint, GLsizei, const GLchar* const*, const GLint *))
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