1.1 --- a/src/video/uikit/SDL_uikitvideo.m Sat Oct 08 12:45:10 2011 +0200
1.2 +++ b/src/video/uikit/SDL_uikitvideo.m Sun Oct 09 22:00:20 2011 +0200
1.3 @@ -199,21 +199,23 @@
1.4 if ([currSysVer compare:reqSysVer options:NSNumericSearch] != NSOrderedAscending)
1.5 SDL_UIKit_supports_multiple_displays = YES;
1.6
1.7 + // Add the main screen.
1.8 + UIScreen *uiscreen = [UIScreen mainScreen];
1.9 + UIScreenMode *uiscreenmode = [uiscreen currentMode];
1.10 + const CGSize size = [uiscreen bounds].size;
1.11 + UIKit_AddDisplay(uiscreen, uiscreenmode, (int)size.width, (int)size.height);
1.12 +
1.13 // If this is iPhoneOS < 3.2, all devices are one screen, 320x480 pixels.
1.14 // The iPad added both a larger main screen and the ability to use
1.15 - // external displays.
1.16 - if (!SDL_UIKit_supports_multiple_displays) {
1.17 - // Just give 'em the whole main screen.
1.18 - UIScreen *uiscreen = [UIScreen mainScreen];
1.19 - UIScreenMode *uiscreenmode = [uiscreen currentMode];
1.20 - const CGSize size = [uiscreen bounds].size;
1.21 - UIKit_AddDisplay(uiscreen, uiscreenmode, (int)size.width, (int)size.height);
1.22 - } else {
1.23 + // external displays. So, add the other displays (screens in UI speak).
1.24 + if (SDL_UIKit_supports_multiple_displays) {
1.25 for (UIScreen *uiscreen in [UIScreen screens]) {
1.26 - // the main screen is the first element in the array.
1.27 - UIScreenMode *uiscreenmode = [uiscreen currentMode];
1.28 - const CGSize size = [[uiscreen currentMode] size];
1.29 - UIKit_AddDisplay(uiscreen, uiscreenmode, (int)size.width, (int)size.height);
1.30 + // Only add the other screens
1.31 + if (uiscreen != [UIScreen mainScreen]) {
1.32 + UIScreenMode *uiscreenmode = [uiscreen currentMode];
1.33 + const CGSize size = [uiscreen bounds].size;
1.34 + UIKit_AddDisplay(uiscreen, uiscreenmode, (int)size.width, (int)size.height);
1.35 + }
1.36 }
1.37 }
1.38