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Workaround older libpulse that fails in pa_context_new() with a NULL …
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…appname.

Newer libpulses do sane defaults if you pass a NULL there. In lieu of a
proper way to specify this in SDL at the moment, this will do.

Fixes Bugzilla #1119.
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icculus committed Jul 30, 2013
1 parent 393e551 commit e2562ca
Showing 1 changed file with 25 additions and 1 deletion.
26 changes: 25 additions & 1 deletion src/audio/pulseaudio/SDL_pulseaudio.c
Expand Up @@ -65,6 +65,7 @@ static __inline__ int PA_STREAM_IS_GOOD(pa_stream_state_t x) {
#endif /* pulseaudio <= 0.9.10 */


static const char *(*PULSEAUDIO_pa_get_library_version) (void);
static pa_simple *(*PULSEAUDIO_pa_simple_new) (const char *, const char *,
pa_stream_direction_t, const char *, const char *, const pa_sample_spec *,
const pa_channel_map *, const pa_buffer_attr *, int *);
Expand Down Expand Up @@ -177,6 +178,7 @@ LoadPulseAudioLibrary(void)
static int
load_pulseaudio_syms(void)
{
SDL_PULSEAUDIO_SYM(pa_get_library_version);
SDL_PULSEAUDIO_SYM(pa_simple_new);
SDL_PULSEAUDIO_SYM(pa_simple_free);
SDL_PULSEAUDIO_SYM(pa_mainloop_new);
Expand Down Expand Up @@ -322,6 +324,28 @@ PULSEAUDIO_CloseDevice(_THIS)
}


static __inline__ int
squashVersion(const int major, const int minor, const int patch)
{
return ((major & 0xFF) << 16) | ((minor & 0xFF) << 8) | (patch & 0xFF);
}

/* Workaround for older pulse: pa_context_new() must have non-NULL appname */
static const char *
getAppName(void)
{
const char *verstr = PULSEAUDIO_pa_get_library_version();
if (verstr != NULL) {
int maj, min, patch;
if (SDL_sscanf(verstr, "%d.%d.%d", &maj, &min, &patch) == 3) {
if (squashVersion(maj, min, patch) >= squashVersion(0, 9, 15)) {
return NULL; /* 0.9.15+ handles NULL correctly. */
}
}
}
return "SDL Application"; /* oh well. */
}

static int
PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
{
Expand Down Expand Up @@ -432,7 +456,7 @@ PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
}

h->mainloop_api = PULSEAUDIO_pa_mainloop_get_api(h->mainloop);
h->context = PULSEAUDIO_pa_context_new(h->mainloop_api, NULL);
h->context = PULSEAUDIO_pa_context_new(h->mainloop_api, getAppName());
if (!h->context) {
PULSEAUDIO_CloseDevice(this);
return SDL_SetError("pa_context_new() failed");
Expand Down

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