Remove machine-specific IncludePath from SDL.vcxproj
authorCameron Gutman <cameron.gutman@gmail.com>
Fri, 12 Oct 2018 22:05:58 -0700
changeset 12386a80816d0e9d2
parent 12385 45038f8422c9
child 12387 2f02c753a5dc
Remove machine-specific IncludePath from SDL.vcxproj

These IncludePath values seem to not actually be needed since nobody
noticed they were wrong for the past couple months.
VisualC/SDL/SDL.vcxproj
     1.1 --- a/VisualC/SDL/SDL.vcxproj	Thu Nov 01 20:24:21 2018 -0300
     1.2 +++ b/VisualC/SDL/SDL.vcxproj	Fri Oct 12 22:05:58 2018 -0700
     1.3 @@ -80,18 +80,6 @@
     1.4      <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
     1.5      <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath)</LibraryPath>
     1.6    </PropertyGroup>
     1.7 -  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     1.8 -    <IncludePath>D:\dev\steam\rel\streaming_client\SDL\src\hidapi\hidapi;$(IncludePath)</IncludePath>
     1.9 -  </PropertyGroup>
    1.10 -  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    1.11 -    <IncludePath>D:\dev\steam\rel\streaming_client\SDL\src\hidapi\hidapi;$(IncludePath)</IncludePath>
    1.12 -  </PropertyGroup>
    1.13 -  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    1.14 -    <IncludePath>D:\dev\steam\rel\streaming_client\SDL\src\hidapi\hidapi;$(IncludePath)</IncludePath>
    1.15 -  </PropertyGroup>
    1.16 -  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    1.17 -    <IncludePath>D:\dev\steam\rel\streaming_client\SDL\src\hidapi\hidapi;$(IncludePath)</IncludePath>
    1.18 -  </PropertyGroup>
    1.19    <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    1.20      <PreBuildEvent>
    1.21        <Command>