Whoops. :)
authorSam Lantinga <slouken@libsdl.org>
Sun, 01 Oct 2006 16:07:32 +0000
changeset 20479b7c0ff4977f
parent 2046 da8332c8f480
child 2048 6067c7f9a672
Whoops. :)
build-scripts/fatbuild.sh
include/SDL_stdinc.h
     1.1 --- a/build-scripts/fatbuild.sh	Sun Oct 01 02:28:41 2006 +0000
     1.2 +++ b/build-scripts/fatbuild.sh	Sun Oct 01 16:07:32 2006 +0000
     1.3 @@ -19,17 +19,17 @@
     1.4  CC_PPC="gcc-3.3 -arch ppc"
     1.5  CXX_PPC="g++-3.3 -arch ppc"
     1.6  CFLAGS_PPC=""
     1.7 -CPPFLAGS_PPC="-DMAC_OS_X_VERSION_MIN_REQUIRED=1020 \
     1.8 +CPPFLAGS_PPC="-DMAC_OS_X_VERSION_MIN_REQUIRED=1030 \
     1.9  -nostdinc \
    1.10 --F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
    1.11 --I/Developer/SDKs/MacOSX10.2.8.sdk/usr/include/gcc/darwin/3.3 \
    1.12 --isystem /Developer/SDKs/MacOSX10.2.8.sdk/usr/include"
    1.13 +-F/Developer/SDKs/MacOSX10.3.9.sdk/System/Library/Frameworks \
    1.14 +-I/Developer/SDKs/MacOSX10.3.9.sdk/usr/include/gcc/darwin/3.3 \
    1.15 +-isystem /Developer/SDKs/MacOSX10.3.9.sdk/usr/include"
    1.16  
    1.17  # PowerPC linker flags 
    1.18  LFLAGS_PPC="-arch ppc \
    1.19 --L/Developer/SDKs/MacOSX10.2.8.sdk/usr/lib/gcc/darwin/3.3 \
    1.20 --F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
    1.21 --Wl,-syslibroot,/Developer/SDKs/MacOSX10.2.8.sdk"
    1.22 +-L/Developer/SDKs/MacOSX10.3.9.sdk/usr/lib/gcc/darwin/3.3 \
    1.23 +-F/Developer/SDKs/MacOSX10.3.9.sdk/System/Library/Frameworks \
    1.24 +-Wl,-syslibroot,/Developer/SDKs/MacOSX10.3.9.sdk"
    1.25  
    1.26  # Intel configure flags (10.4 runtime compatibility)
    1.27  # We dynamically load X11, so using the system X11 headers is fine.
     2.1 --- a/include/SDL_stdinc.h	Sun Oct 01 02:28:41 2006 +0000
     2.2 +++ b/include/SDL_stdinc.h	Sun Oct 01 16:07:32 2006 +0000
     2.3 @@ -134,7 +134,7 @@
     2.4  #else
     2.5  /* This is really just a hack to prevent the compiler from complaining */
     2.6  typdef Sint32 Sint64;
     2.7 -typdef Uint32 Uint32;
     2.8 +typdef Uint32 Uint64;
     2.9  #endif
    2.10  
    2.11  /* Make sure the types really have the right sizes */