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231 | 231 | <ClInclude Include="..\..\include\SDL_vulkan.h">
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232 | 232 | <Filter>API Headers</Filter>
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233 | 233 | </ClInclude>
|
| 234 | + <ClInclude Include="..\..\include\SDL_misc.h" /> |
234 | 235 | <ClInclude Include="..\..\src\audio\directsound\SDL_directsound.h" />
|
235 | 236 | <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
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236 | 237 | <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
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|
262 | 263 | <ClInclude Include="..\..\src\haptic\windows\SDL_dinputhaptic_c.h" />
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263 | 264 | <ClInclude Include="..\..\src\haptic\windows\SDL_windowshaptic_c.h" />
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264 | 265 | <ClInclude Include="..\..\src\haptic\windows\SDL_xinputhaptic_c.h" />
|
| 266 | + <ClInclude Include="..\..\src\hidapi\hidapi\hidapi.h" /> |
265 | 267 | <ClInclude Include="..\..\src\joystick\controller_type.h" />
|
266 | 268 | <ClInclude Include="..\..\src\joystick\hidapi\SDL_hidapijoystick_c.h" />
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| 269 | + <ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" /> |
267 | 270 | <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
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268 | 271 | <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
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269 | 272 | <ClInclude Include="..\..\src\joystick\virtual\SDL_virtualjoystick_c.h" />
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270 | 273 | <ClInclude Include="..\..\src\joystick\windows\SDL_dinputjoystick_c.h" />
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| 274 | + <ClInclude Include="..\..\src\joystick\windows\SDL_rawinputjoystick_c.h" /> |
271 | 275 | <ClInclude Include="..\..\src\joystick\windows\SDL_windowsjoystick_c.h" />
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272 | 276 | <ClInclude Include="..\..\src\joystick\windows\SDL_xinputjoystick_c.h" />
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273 | 277 | <ClInclude Include="..\..\src\libm\math_libm.h" />
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|
294 | 298 | <ClInclude Include="..\..\src\sensor\dummy\SDL_dummysensor.h" />
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295 | 299 | <ClInclude Include="..\..\src\sensor\SDL_sensor_c.h" />
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296 | 300 | <ClInclude Include="..\..\src\sensor\SDL_syssensor.h" />
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| 301 | + <ClInclude Include="..\..\src\sensor\windows\SDL_windowssensor.h" /> |
297 | 302 | <ClInclude Include="..\..\src\thread\SDL_systhread.h" />
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298 | 303 | <ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
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299 | 304 | <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
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|
327 | 332 | <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" />
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328 | 333 | <ClInclude Include="..\..\src\video\windows\wmmsg.h" />
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329 | 334 | <ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb.h" />
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330 |
| - <ClInclude Include="..\..\src\joystick\windows\SDL_rawinputjoystick_c.h" /> |
331 |
| - <ClInclude Include="..\..\src\hidapi\hidapi\hidapi.h" /> |
332 |
| - <ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" /> |
333 |
| - <ClInclude Include="..\..\src\sensor\windows\SDL_windowssensor.h" /> |
| 335 | + <ClInclude Include="..\..\src\core\windows\SDL_hid.h" /> |
334 | 336 | </ItemGroup>
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335 | 337 | <ItemGroup>
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336 | 338 | <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
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|
348 | 350 | <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
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349 | 351 | <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi_win32.c" />
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350 | 352 | <ClCompile Include="..\..\src\audio\winmm\SDL_winmm.c" />
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| 353 | + <ClCompile Include="..\..\src\core\windows\SDL_hid.c" /> |
351 | 354 | <ClCompile Include="..\..\src\core\windows\SDL_windows.c" />
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352 | 355 | <ClCompile Include="..\..\src\core\windows\SDL_xinput.c" />
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353 | 356 | <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" />
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|
364 | 367 | <ClCompile Include="..\..\src\events\SDL_windowevents.c" />
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365 | 368 | <ClCompile Include="..\..\src\file\SDL_rwops.c" />
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366 | 369 | <ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
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| 370 | + <ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" /> |
367 | 371 | <ClCompile Include="..\..\src\haptic\SDL_haptic.c" />
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368 | 372 | <ClCompile Include="..\..\src\haptic\windows\SDL_dinputhaptic.c" />
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369 | 373 | <ClCompile Include="..\..\src\haptic\windows\SDL_windowshaptic.c" />
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370 | 374 | <ClCompile Include="..\..\src\haptic\windows\SDL_xinputhaptic.c" />
|
371 |
| - <ClCompile Include="..\..\src\hidapi\windows\hid.c" /> |
| 375 | + <ClCompile Include="..\..\src\hidapi\SDL_hidapi.c" /> |
| 376 | + <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" /> |
372 | 377 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_gamecube.c" />
|
373 | 378 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps4.c" />
|
| 379 | + <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_ps5.c" /> |
374 | 380 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_rumble.c" />
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375 | 381 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
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376 | 382 | <ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
|
|
382 | 388 | <ClCompile Include="..\..\src\joystick\virtual\SDL_virtualjoystick.c" />
|
383 | 389 | <ClCompile Include="..\..\src\joystick\windows\SDL_dinputjoystick.c" />
|
384 | 390 | <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" />
|
| 391 | + <ClCompile Include="..\..\src\joystick\windows\SDL_rawinputjoystick.c" /> |
| 392 | + <ClCompile Include="..\..\src\joystick\windows\SDL_windows_gaming_input.c" /> |
385 | 393 | <ClCompile Include="..\..\src\joystick\windows\SDL_windowsjoystick.c" />
|
386 | 394 | <ClCompile Include="..\..\src\joystick\windows\SDL_xinputjoystick.c" />
|
387 | 395 | <ClCompile Include="..\..\src\libm\e_atan2.c" />
|
|
407 | 415 | <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
408 | 416 | <ClCompile Include="..\..\src\locale\SDL_locale.c" />
|
409 | 417 | <ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" />
|
| 418 | + <ClCompile Include="..\..\src\misc\SDL_url.c" /> |
| 419 | + <ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" /> |
410 | 420 | <ClCompile Include="..\..\src\power\SDL_power.c" />
|
411 | 421 | <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
|
412 | 422 | <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
|
|
435 | 445 | <ClCompile Include="..\..\src\SDL_log.c" />
|
436 | 446 | <ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
|
437 | 447 | <ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
|
| 448 | + <ClCompile Include="..\..\src\sensor\windows\SDL_windowssensor.c" /> |
| 449 | + <ClCompile Include="..\..\src\stdlib\SDL_crc32.c" /> |
438 | 450 | <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
|
439 | 451 | <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
|
440 | 452 | <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
|
|
488 | 500 | <ClCompile Include="..\..\src\video\windows\SDL_windowsvulkan.c" />
|
489 | 501 | <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" />
|
490 | 502 | <ClCompile Include="..\..\src\video\yuv2rgb\yuv_rgb.c" />
|
491 |
| - <ClCompile Include="..\..\src\joystick\windows\SDL_rawinputjoystick.c" /> |
492 |
| - <ClCompile Include="..\..\src\sensor\windows\SDL_windowssensor.c" /> |
493 |
| - <ClCompile Include="..\..\src\haptic\dummy\SDL_syshaptic.c" /> |
494 |
| - <ClCompile Include="..\..\src\joystick\dummy\SDL_sysjoystick.c" /> |
495 |
| - <ClCompile Include="..\..\src\joystick\windows\SDL_windows_gaming_input.c" /> |
496 | 503 | </ItemGroup>
|
497 | 504 | <ItemGroup>
|
498 | 505 | <ResourceCompile Include="..\..\src\main\windows\version.rc" />
|
|
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