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It's probably not worth pushing palettized textures. The memory optim…
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…ization

isn't worth the effort on modern hardware with the sorts of games that would
be using the SDL 1.3 texture API.
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slouken committed Jan 2, 2009
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* Implement desktop video mode change notification?
* Implement icon support (with translucency?)
* Remove <= 8-bit palettized display support
* See if we can add real alpha to the palette entries
* Add diagonal line clipping to SDL_IntersectRectAndLine()
* Add OpenGL 3.0 context support
* Verify mouse grab support
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