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Added SDL_GetErrorMsg() to get the error message in a thread-safe way
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slouken committed Mar 14, 2020
1 parent 19c3484 commit 1ff483d
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Showing 4 changed files with 40 additions and 4 deletions.
38 changes: 37 additions & 1 deletion include/SDL_error.h
Expand Up @@ -37,9 +37,45 @@ extern "C" {
#endif

/* Public functions */
/* SDL_SetError() unconditionally returns -1. */


/**
* \brief Set the error message for the current thread
*
* \return -1, there is no error handling for this function
*/
extern DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);

/**
* \brief Get the last error message that was set
*
* SDL API functions may set error messages and then succeed, so you should
* only use the error value if a function fails.
*
* This returns a pointer to a static buffer for convenience and should not
* be called by multiple threads simultaneously.
*
* \return a pointer to the last error message that was set
*/
extern DECLSPEC const char *SDLCALL SDL_GetError(void);

/**
* \brief Get the last error message that was set for the current thread
*
* SDL API functions may set error messages and then succeed, so you should
* only use the error value if a function fails.
*
* \param errstr A buffer to fill with the last error message that was set
* for the current thread
* \param maxlen The size of the buffer pointed to by the errstr parameter
*
* \return errstr
*/
extern DECLSPEC char * SDLCALL SDL_GetErrorMsg(char *errstr, int maxlen);

/**
* \brief Clear the error message for the current thread
*/
extern DECLSPEC void SDLCALL SDL_ClearError(void);

/**
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4 changes: 1 addition & 3 deletions src/SDL_error.c
Expand Up @@ -39,8 +39,6 @@ SDL_LookupString(const char *key)

/* Public functions */

static char *SDL_GetErrorMsg(char *errstr, int maxlen);

int
SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
Expand Down Expand Up @@ -192,7 +190,7 @@ main(int argc, char *argv[])
/* This function has a bit more overhead than most error functions
so that it supports internationalization and thread-safe errors.
*/
static char *
char *
SDL_GetErrorMsg(char *errstr, int maxlen)
{
SDL_error *error;
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1 change: 1 addition & 0 deletions src/dynapi/SDL_dynapi_overrides.h
Expand Up @@ -756,3 +756,4 @@
#define SDL_JoystickSetVirtualBall SDL_JoystickSetVirtualBall_REAL
#define SDL_JoystickSetVirtualButton SDL_JoystickSetVirtualButton_REAL
#define SDL_JoystickSetVirtualHat SDL_JoystickSetVirtualHat_REAL
#define SDL_GetErrorMsg SDL_GetErrorMsg_REAL
1 change: 1 addition & 0 deletions src/dynapi/SDL_dynapi_procs.h
Expand Up @@ -816,3 +816,4 @@ SDL_DYNAPI_PROC(int,SDL_JoystickSetVirtualAxis,(SDL_Joystick *a, int b, Sint16 c
SDL_DYNAPI_PROC(int,SDL_JoystickSetVirtualBall,(SDL_Joystick *a, int b, Sint16 c, Sint16 d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_JoystickSetVirtualButton,(SDL_Joystick *a, int b, Uint8 c),(a,b,c),return)
SDL_DYNAPI_PROC(int,SDL_JoystickSetVirtualHat,(SDL_Joystick *a, int b, Uint8 c),(a,b,c),return)
SDL_DYNAPI_PROC(char*,SDL_GetErrorMsg,(char *a, int b),(a,b),return)

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