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Fixed SDL always being built because of missing headers in the project.
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slouken committed Dec 6, 2016
1 parent 264138c commit af7f30d
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Showing 3 changed files with 7 additions and 23 deletions.
11 changes: 4 additions & 7 deletions VisualC/SDL/SDL.vcxproj
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
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<ClInclude Include="..\..\include\SDL_video.h" />
<ClInclude Include="..\..\src\events\blank_cursor.h" />
<ClInclude Include="..\..\src\events\default_cursor.h" />
<ClInclude Include="..\..\src\libm\math.h" />
<ClInclude Include="..\..\src\libm\math_libm.h" />
<ClInclude Include="..\..\src\libm\math_private.h" />
<ClInclude Include="..\..\src\render\mmx.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
<ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
<ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
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<ClInclude Include="..\..\src\SDL_error_c.h" />
<ClInclude Include="..\..\src\events\SDL_events_c.h" />
<ClInclude Include="..\..\src\events\SDL_gesture_c.h" />
<ClInclude Include="..\..\src\video\SDL_glesfuncs.h" />
<ClInclude Include="..\..\src\video\SDL_glfuncs.h" />
<ClInclude Include="..\..\src\SDL_hints_c.h" />
<ClInclude Include="..\..\src\render\opengles\SDL_glesfuncs.h" />
<ClInclude Include="..\..\src\render\opengl\SDL_glfuncs.h" />
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
<ClInclude Include="..\..\src\events\SDL_keyboard_c.h" />
<ClInclude Include="..\..\src\events\SDL_mouse_c.h" />
Expand All @@ -342,7 +340,6 @@
<ClInclude Include="..\..\src\render\SDL_sysrender.h" />
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
<ClInclude Include="..\..\src\timer\SDL_systimer.h" />
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
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1 change: 0 additions & 1 deletion VisualC/SDL/SDL.vcxproj.filters
Expand Up @@ -278,7 +278,6 @@
<ClInclude Include="..\..\src\render\SDL_sysrender.h" />
<ClInclude Include="..\..\src\thread\SDL_systhread.h" />
<ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" />
<ClInclude Include="..\..\src\timer\SDL_systimer.h" />
<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
<ClInclude Include="..\..\src\thread\SDL_thread_c.h" />
<ClInclude Include="..\..\src\timer\SDL_timer_c.h" />
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18 changes: 3 additions & 15 deletions VisualC/SDL/SDL_VS2008.vcproj
Expand Up @@ -690,7 +690,7 @@
>
</File>
<File
RelativePath="..\..\src\libm\math.h"
RelativePath="..\..\src\libm\math_libm.h"
>
</File>
<File
Expand All @@ -701,10 +701,6 @@
RelativePath="..\..\src\render\mmx.h"
>
</File>
<File
RelativePath=".\resource.h"
>
</File>
<File
RelativePath="..\..\src\libm\s_atan.c"
>
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>
</File>
<File
RelativePath="..\..\src\video\SDL_glesfuncs.h"
RelativePath="..\..\src\render\opengles\SDL_glesfuncs.h"
>
</File>
<File
RelativePath="..\..\src\video\SDL_glfuncs.h"
RelativePath="..\..\src\render\opengl\SDL_glfuncs.h"
>
</File>
<File
Expand All @@ -1017,10 +1013,6 @@
RelativePath="..\..\src\SDL_hints.c"
>
</File>
<File
RelativePath="..\..\src\SDL_hints_c.h"
>
</File>
<File
RelativePath="..\..\src\stdlib\SDL_iconv.c"
>
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RelativePath="..\..\src\timer\windows\SDL_systimer.c"
>
</File>
<File
RelativePath="..\..\src\timer\SDL_systimer.h"
>
</File>
<File
RelativePath="..\..\src\thread\windows\SDL_systls.c"
>
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