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WinRT: fixed crash when using up-to-date versions of ANGLE/WinRT
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DavidLudwig committed Feb 15, 2015
1 parent 2ef8b1a commit df32996
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/video/winrt/SDL_winrtopengles.cpp
Expand Up @@ -38,8 +38,8 @@ using namespace Windows::UI::Core;
static const int ANGLE_D3D_FEATURE_LEVEL_ANY = 0;
#define EGL_PLATFORM_ANGLE_ANGLE 0x3201
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202
#define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3203
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3205
#define EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE 0x3205
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3207

/*
* SDL/EGL top-level implementation
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