Use the OpenSL ES audio driver by default on Android, as it has the lowest latency.
1.1 --- a/src/audio/SDL_audio.c Thu May 23 13:47:27 2019 -0700
1.2 +++ b/src/audio/SDL_audio.c Thu May 23 13:47:30 2019 -0700
1.3 @@ -89,12 +89,12 @@
1.4 #if SDL_AUDIO_DRIVER_FUSIONSOUND
1.5 &FUSIONSOUND_bootstrap,
1.6 #endif
1.7 +#if SDL_AUDIO_DRIVER_OPENSLES
1.8 + &openslES_bootstrap,
1.9 +#endif
1.10 #if SDL_AUDIO_DRIVER_ANDROID
1.11 &ANDROIDAUDIO_bootstrap,
1.12 #endif
1.13 -#if SDL_AUDIO_DRIVER_OPENSLES
1.14 - &openslES_bootstrap,
1.15 -#endif
1.16 #if SDL_AUDIO_DRIVER_PSP
1.17 &PSPAUDIO_bootstrap,
1.18 #endif
2.1 --- a/src/audio/SDL_sysaudio.h Thu May 23 13:47:27 2019 -0700
2.2 +++ b/src/audio/SDL_sysaudio.h Thu May 23 13:47:30 2019 -0700
2.3 @@ -204,8 +204,8 @@
2.4 extern AudioBootStrap DISKAUDIO_bootstrap;
2.5 extern AudioBootStrap DUMMYAUDIO_bootstrap;
2.6 extern AudioBootStrap FUSIONSOUND_bootstrap;
2.7 +extern AudioBootStrap openslES_bootstrap;
2.8 extern AudioBootStrap ANDROIDAUDIO_bootstrap;
2.9 -extern AudioBootStrap openslES_bootstrap;
2.10 extern AudioBootStrap PSPAUDIO_bootstrap;
2.11 extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
2.12