Setup the screensaver in the OpenGL case as well.
1.1 --- a/src/SDL_compat.c Wed Feb 16 02:55:46 2011 -0800
1.2 +++ b/src/SDL_compat.c Wed Feb 16 02:57:00 2011 -0800
1.3 @@ -543,6 +543,8 @@
1.4 }
1.5 SDL_SetWindowIcon(SDL_VideoWindow, SDL_VideoIcon);
1.6
1.7 + SetupScreenSaver(flags);
1.8 +
1.9 window_flags = SDL_GetWindowFlags(SDL_VideoWindow);
1.10 surface_flags = 0;
1.11 if (window_flags & SDL_WINDOW_FULLSCREEN) {
1.12 @@ -631,8 +633,6 @@
1.13
1.14 ClearVideoSurface();
1.15
1.16 - SetupScreenSaver(flags);
1.17 -
1.18 /* We're finally done! */
1.19 return SDL_PublicSurface;
1.20 }