1.1 --- a/docs/README-winrt.md Sun Jun 09 12:46:10 2019 -0700
1.2 +++ b/docs/README-winrt.md Sun Jun 09 11:54:51 2019 -0400
1.3 @@ -296,7 +296,7 @@
1.4 included, mouse-position reporting may fail if and when the cursor is
1.5 hidden, due to possible bugs/design-oddities in Windows itself.*
1.6
1.7 -To include these files:
1.8 +To include these files for C/C++ projects:
1.9
1.10 1. right-click on your project (again, in Visual C++'s Solution Explorer),
1.11 navigate to "Add", then choose "Existing Item...".
1.12 @@ -313,11 +313,14 @@
1.13 7. change the setting for "Consume Windows Runtime Extension" to "Yes (/ZW)".
1.14 8. click the OK button. This will close the dialog.
1.15
1.16 -
1.17 **NOTE: C++/CX compilation is currently required in at least one file of your
1.18 app's project. This is to make sure that Visual C++'s linker builds a 'Windows
1.19 Metadata' file (.winmd) for your app. Not doing so can lead to build errors.**
1.20
1.21 +For non-C++ projects, you will need to call SDL_WinRTRunApp from your language's
1.22 +main function, and generate SDL2-WinRTResources.res manually by using `rc` via
1.23 +the Developer Command Prompt and including it as a <Win32Resource> within the
1.24 +first <PropertyGroup> block in your Visual Studio project file.
1.25
1.26 ### 6. Add app code and assets ###
1.27