1.1 --- a/docs/README-cmake.md Mon Sep 23 18:24:03 2019 -0400
1.2 +++ b/docs/README-cmake.md Mon Sep 23 18:27:14 2019 -0400
1.3 @@ -15,7 +15,7 @@
1.4 * Linux
1.5 * VS.NET 2010
1.6 * MinGW and Msys
1.7 -* OS X with support for XCode
1.8 +* macOS, iOS, and tvOS, with support for XCode
1.9
1.10
1.11 ================================================================================
1.12 @@ -30,3 +30,55 @@
1.13 cmake ../sdl
1.14
1.15 This will build the static and dynamic versions of SDL in the ~/build directory.
1.16 +
1.17 +
1.18 +================================================================================
1.19 +Usage, iOS/tvOS
1.20 +================================================================================
1.21 +
1.22 +CMake 3.14+ natively includes support for iOS and tvOS. SDL binaries may be built
1.23 +using Xcode or Make, possibly among other build-systems.
1.24 +
1.25 +When using a recent version of CMake (3.14+), it should be possible to:
1.26 +
1.27 +- build SDL for iOS, both static and dynamic
1.28 +- build SDL test apps (as iOS/tvOS .app bundles)
1.29 +- generate a working SDL_config.h for iOS (using SDL_config.h.cmake as a basis)
1.30 +
1.31 +To use, set the following CMake variables when running CMake's configuration stage:
1.32 +
1.33 +- `CMAKE_SYSTEM_NAME=<OS>` (either `iOS` or `tvOS`)
1.34 +- `CMAKE_OSX_SYSROOT=<SDK>` (examples: `iphoneos`, `iphonesimulator`, `iphoneos12.4`, `/full/path/to/iPhoneOS.sdk`,
1.35 + `appletvos`, `appletvsimulator`, `appletvos12.4`, `/full/path/to/AppleTVOS.sdk`, etc.)
1.36 +- `CMAKE_OSX_ARCHITECTURES=<semicolon-separated list of CPU architectures>` (example: "arm64;armv7s;x86_64")
1.37 +
1.38 +
1.39 +### Examples (for iOS/tvOS):
1.40 +
1.41 +- for iOS-Simulator, using the latest, installed SDK:
1.42 +
1.43 + `cmake ~/sdl -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_OSX_ARCHITECTURES=x86_64`
1.44 +
1.45 +- for iOS-Device, using the latest, installed SDK, 64-bit only
1.46 +
1.47 + `cmake ~/sdl -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos -DCMAKE_OSX_ARCHITECTURES=arm64`
1.48 +
1.49 +- for iOS-Device, using the latest, installed SDK, mixed 32/64 bit
1.50 +
1.51 + `cmake ~/sdl -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos -DCMAKE_OSX_ARCHITECTURES="arm64;armv7s"`
1.52 +
1.53 +- for iOS-Device, using a specific SDK revision (iOS 12.4, in this example):
1.54 +
1.55 + `cmake ~/sdl -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphoneos12.4 -DCMAKE_OSX_ARCHITECTURES=arm64`
1.56 +
1.57 +- for iOS-Simulator, using the latest, installed SDK, and building SDL test apps (as .app bundles):
1.58 +
1.59 + `cmake ~/sdl -DSDL_TEST=1 -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_SYSROOT=iphonesimulator -DCMAKE_OSX_ARCHITECTURES=x86_64`
1.60 +
1.61 +- for tvOS-Simulator, using the latest, installed SDK:
1.62 +
1.63 + `cmake ~/sdl -DCMAKE_SYSTEM_NAME=tvOS -DCMAKE_OSX_SYSROOT=appletvsimulator -DCMAKE_OSX_ARCHITECTURES=x86_64`
1.64 +
1.65 +- for tvOS-Device, using the latest, installed SDK:
1.66 +
1.67 + `cmake ~/sdl -DCMAKE_SYSTEM_NAME=tvOS -DCMAKE_OSX_SYSROOT=appletvos -DCMAKE_OSX_ARCHITECTURES=arm64`