Fix polling left trigger reporting right trigger's values.
1.1 --- a/src/joystick/SDL_gamecontroller.c Sat Mar 16 18:11:09 2019 -0700
1.2 +++ b/src/joystick/SDL_gamecontroller.c Sat Mar 16 18:12:26 2019 -0700
1.3 @@ -1658,6 +1658,8 @@
1.4 float normalized_value = (float)(value - binding->input.axis.axis_min) / (binding->input.axis.axis_max - binding->input.axis.axis_min);
1.5 value = binding->output.axis.axis_min + (int)(normalized_value * (binding->output.axis.axis_max - binding->output.axis.axis_min));
1.6 }
1.7 + } else {
1.8 + value = 0;
1.9 }
1.10 } else if (binding->inputType == SDL_CONTROLLER_BINDTYPE_BUTTON) {
1.11 value = SDL_JoystickGetButton(gamecontroller->joystick, binding->input.button);