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Initialize timers first so the tick counter is valid by the time the …
…audio and video systems initialize.
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slouken committed Dec 30, 2011
1 parent 0c28399 commit d239cb6
Showing 1 changed file with 25 additions and 25 deletions.
50 changes: 25 additions & 25 deletions src/SDL.c
Expand Up @@ -64,6 +64,25 @@ int surfaces_allocated = 0;

int SDL_InitSubSystem(Uint32 flags)
{
#if !SDL_TIMERS_DISABLED
/* Initialize the timer subsystem */
if ( ! ticks_started ) {
SDL_StartTicks();
ticks_started = 1;
}
if ( (flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER) ) {
if ( SDL_TimerInit() < 0 ) {
return(-1);
}
SDL_initialized |= SDL_INIT_TIMER;
}
#else
if ( flags & SDL_INIT_TIMER ) {
SDL_SetError("SDL not built with timer support");
return(-1);
}
#endif

#if !SDL_VIDEO_DISABLED
/* Initialize the video/event subsystem */
if ( (flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO) ) {
Expand Down Expand Up @@ -95,25 +114,6 @@ int SDL_InitSubSystem(Uint32 flags)
}
#endif

#if !SDL_TIMERS_DISABLED
/* Initialize the timer subsystem */
if ( ! ticks_started ) {
SDL_StartTicks();
ticks_started = 1;
}
if ( (flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER) ) {
if ( SDL_TimerInit() < 0 ) {
return(-1);
}
SDL_initialized |= SDL_INIT_TIMER;
}
#else
if ( flags & SDL_INIT_TIMER ) {
SDL_SetError("SDL not built with timer support");
return(-1);
}
#endif

#if !SDL_JOYSTICK_DISABLED
/* Initialize the joystick subsystem */
if ( (flags & SDL_INIT_JOYSTICK) &&
Expand Down Expand Up @@ -185,12 +185,6 @@ void SDL_QuitSubSystem(Uint32 flags)
SDL_initialized &= ~SDL_INIT_JOYSTICK;
}
#endif
#if !SDL_TIMERS_DISABLED
if ( (flags & SDL_initialized & SDL_INIT_TIMER) ) {
SDL_TimerQuit();
SDL_initialized &= ~SDL_INIT_TIMER;
}
#endif
#if !SDL_AUDIO_DISABLED
if ( (flags & SDL_initialized & SDL_INIT_AUDIO) ) {
SDL_AudioQuit();
Expand All @@ -203,6 +197,12 @@ void SDL_QuitSubSystem(Uint32 flags)
SDL_initialized &= ~SDL_INIT_VIDEO;
}
#endif
#if !SDL_TIMERS_DISABLED
if ( (flags & SDL_initialized & SDL_INIT_TIMER) ) {
SDL_TimerQuit();
SDL_initialized &= ~SDL_INIT_TIMER;
}
#endif
}

Uint32 SDL_WasInit(Uint32 flags)
Expand Down

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