*** empty log message ***
authorSam Lantinga <slouken@libsdl.org>
Tue, 06 Jan 2004 17:16:02 +0000
changeset 7776f4fe7f2063b
parent 776 18922ae3ee07
child 778 8ac3f46f9d09
*** empty log message ***
BUGS
configure.in
src/video/quartz/SDL_QuartzVideo.h
     1.1 --- a/BUGS	Tue Jan 06 04:07:12 2004 +0000
     1.2 +++ b/BUGS	Tue Jan 06 17:16:02 2004 +0000
     1.3 @@ -68,12 +68,6 @@
     1.4  	Not all of the keys are properly recognized on the keyboard.
     1.5  
     1.6  MacOS X:
     1.7 -	CD-ROM functions are not implemented yet.
     1.8 -
     1.9 -	Joystick code is not extensively tested yet.
    1.10 -
    1.11 -	Resizeable windows aren't implemented yet.
    1.12 -
    1.13  	Depth switching for windowed mode isn't implemented yet.
    1.14  	
    1.15  	Palette handling isn't implemented in windowed mode yet.
     2.1 --- a/configure.in	Tue Jan 06 04:07:12 2004 +0000
     2.2 +++ b/configure.in	Tue Jan 06 17:16:02 2004 +0000
     2.3 @@ -2429,7 +2429,6 @@
     2.4          fi
     2.5          # Set up files for the cdrom library
     2.6          if test x$enable_cdrom = xyes; then
     2.7 -	    # The CD-ROM code won't work on old versions of MacOS X yet...
     2.8              CDROM_SUBDIRS="$CDROM_SUBDIRS macosx"
     2.9              CDROM_DRIVERS="$CDROM_DRIVERS macosx/libcdrom_macosx.la"
    2.10              SYSTEM_LIBS="$SYSTEM_LIBS -framework AudioToolbox -framework AudioUnit -lstdc++"
     3.1 --- a/src/video/quartz/SDL_QuartzVideo.h	Tue Jan 06 04:07:12 2004 +0000
     3.2 +++ b/src/video/quartz/SDL_QuartzVideo.h	Tue Jan 06 17:16:02 2004 +0000
     3.3 @@ -36,7 +36,6 @@
     3.4          - Fix white OpenGL window on minimize (fixed) (update: broken again on 10.2)
     3.5          - Find out what events should be sent/ignored if window is minimized
     3.6          - Find a way to deal with external resolution/depth switch while app is running
     3.7 -        - Resizeable windows (done)
     3.8          - Check accuracy of QZ_SetGamma()
     3.9      Problems:
    3.10          - OGL not working in full screen with software renderer