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Fixed bug #255
Fixed memory leaks in the windib driver.
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slouken committed Jun 24, 2006
1 parent e9e6c15 commit f32551b
Showing 1 changed file with 22 additions and 6 deletions.
28 changes: 22 additions & 6 deletions src/video/windib/SDL_dibvideo.c
Expand Up @@ -413,6 +413,7 @@ static int DIB_SussScreenDepth()
ReleaseDC(SDL_Window, hdc);
return(depth);
#else
int depth;
int dib_size;
LPBITMAPINFOHEADER dib_hdr;
HDC hdc;
Expand Down Expand Up @@ -441,21 +442,23 @@ static int DIB_SussScreenDepth()
DeleteObject(hbm);
ReleaseDC(NULL, hdc);

depth = 0;
switch( dib_hdr->biBitCount )
{
case 8: return 8;
case 24: return 24;
case 32: return 32;
case 8: depth = 8; break;
case 24: depth = 24; break;
case 32: depth = 32; break;
case 16:
if( dib_hdr->biCompression == BI_BITFIELDS ) {
/* check the red mask */
switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) {
case 0xf800: return 16; /* 565 */
case 0x7c00: return 15; /* 555 */
case 0xf800: depth = 16; break; /* 565 */
case 0x7c00: depth = 15; break; /* 555 */
}
}
}
return 0; /* poo. */
SDL_free(dib_hdr);
return depth;
#endif /* NO_GETDIBITS */
}

Expand Down Expand Up @@ -1024,6 +1027,8 @@ int DIB_GetGammaRamp(_THIS, Uint16 *ramp)

void DIB_VideoQuit(_THIS)
{
int i, j;

/* Destroy the window and everything associated with it */
if ( SDL_Window ) {
/* Delete the screen bitmap (also frees screen->pixels) */
Expand Down Expand Up @@ -1061,7 +1066,18 @@ void DIB_VideoQuit(_THIS)
aygshell = NULL;
}
#endif
}

for ( i=0; i < SDL_arraysize(SDL_modelist); ++i ) {
if ( !SDL_modelist[i] ) {
continue;
}
for ( j=0; SDL_modelist[i][j]; ++j ) {
SDL_free(SDL_modelist[i][j]);
}
SDL_free(SDL_modelist[i]);
SDL_modelist[i] = NULL;
SDL_nummodes[i] = 0;
}
}

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