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Updated change log with recent checkins
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slouken committed Oct 10, 2009
1 parent fe8930b commit 7a043b4
Showing 1 changed file with 17 additions and 2 deletions.
19 changes: 17 additions & 2 deletions docs.html
Expand Up @@ -42,6 +42,9 @@ <H3> General Notes </H3>
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Fixed a threading crash when a few threads are rapidly created and complete.
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Increased accuracy of alpha blending routines.
</P>
<P>
Fixed crash loading BMP files saved with the scanlines inverted.
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Expand Down Expand Up @@ -74,6 +77,9 @@ <H3> Unix Notes </H3>
<P>
Removed the maximum window size limitation on X11.
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<P>
Fixed SDL_GL_SWAP_CONTROL on X11.
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<P>
Fixed setting the X11 window input hint.
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Expand Down Expand Up @@ -107,6 +113,9 @@ <H3> Unix Notes </H3>
<P>
Added code to use the PS3 SPE processors for YUV conversion on Linux.
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<P>
Updated ALSA support to the latest stable API
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Improved support for PulseAudio
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Expand All @@ -130,14 +139,20 @@ <H3> Windows Notes </H3>
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Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
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<P>
Fixed video initialization with SDL_WINDOWID on Windows XP.
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Improved mouse input responsiveness for first-person-shooter games.
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<P>
The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
IME messages are now generated for localized input.
</P>
<P>
Fixed video initialization with SDL_WINDOWID on Windows XP
SDL_RWFromFile() takes a UTF-8 filename when opening a file.
</P>
<P>
The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
</P>
<P>
Fixed dynamic object loading on Windows CE.
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