Properly report DX headers in the CMake project files (thanks, "MailMr_S"!).
authorRyan C. Gordon
Tue, 26 May 2015 21:09:48 -0400
changeset 96475ab832f7bc38
parent 9646 9d4917e2d909
child 9648 e6bf740c92f8
Properly report DX headers in the CMake project files (thanks, "MailMr_S"!).

Fixes Bugzilla #2900.
include/SDL_config.h.cmake
     1.1 --- a/include/SDL_config.h.cmake	Fri Feb 27 21:17:29 2015 +0000
     1.2 +++ b/include/SDL_config.h.cmake	Tue May 26 21:09:48 2015 -0400
     1.3 @@ -47,6 +47,13 @@
     1.4  #cmakedefine HAVE_GCC_ATOMICS @HAVE_GCC_ATOMICS@
     1.5  #cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET @HAVE_GCC_SYNC_LOCK_TEST_AND_SET@
     1.6  
     1.7 +#cmakedefine HAVE_D3D_H @HAVE_D3D_H@
     1.8 +#cmakedefine HAVE_D3D11_H @HAVE_D3D11_H@
     1.9 +#cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@
    1.10 +#cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
    1.11 +#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
    1.12 +#cmakedefine HAVE_XAUDIO2_H @HAVE_XAUDIO2_H@
    1.13 +#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
    1.14  #cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
    1.15  
    1.16  /* Comment this if you want to build without any C library requirements */