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Fix invalid memory access and optimise Blit_3or4_to_3or4__*
Fix invalid write at last pixel of the surface: when surface has no padding (pitch == w * bpp) and bpp is 3 with Blit, no colorkey, and NO_ALPHA same or inverse rgb triplet Optimise by using int32 access: BGR24 -> ARGB8888 : faster x1.897875 (362405 -> 190953) RGB24 -> ABGR8888 : faster x1.660416 (363304 -> 218803) ABGR8888 -> RGB24 : faster x1.686319 (334962 -> 198635) ARGB8888 -> BGR24 : faster x1.691868 (324524 -> 191814) BGR24 -> RGB888 : faster x1.678459 (326811 -> 194709) BGR888 -> RGB24 : faster x1.731772 (327724 -> 189242) RGB24 -> BGR888 : faster x1.690989 (328916 -> 194511) RGB888 -> BGR24 : faster x1.698333 (326175 -> 192056)
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