Re-ordered platforms based on frequency
authorSam Lantinga <slouken@libsdl.org>
Thu, 03 Feb 2011 01:19:10 -0800
changeset 516053eaa01ab100
parent 5159 df758fce08e9
child 5161 1bd1e62e648d
Re-ordered platforms based on frequency
include/SDL_config.h.default
     1.1 --- a/include/SDL_config.h.default	Thu Feb 03 01:13:48 2011 -0800
     1.2 +++ b/include/SDL_config.h.default	Thu Feb 03 01:19:10 2011 -0800
     1.3 @@ -32,16 +32,16 @@
     1.4   */
     1.5   
     1.6  /* Add any platform that doesn't build using the configure system. */
     1.7 -#if defined(__NINTENDODS__)
     1.8 -#include "SDL_config_nintendods.h"
     1.9 +#if defined(__WIN32__)
    1.10 +#include "SDL_config_windows.h"
    1.11 +#elif defined(__MACOSX__)
    1.12 +#include "SDL_config_macosx.h"
    1.13 +#elif defined(__IPHONEOS__) 
    1.14 +#include "SDL_config_iphoneos.h"
    1.15  #elif defined(__ANDROID__)
    1.16  #include "SDL_config_android.h"
    1.17 -#elif defined(__IPHONEOS__) 
    1.18 -#include "SDL_config_iphoneos.h"
    1.19 -#elif defined(__MACOSX__)
    1.20 -#include "SDL_config_macosx.h"
    1.21 -#elif defined(__WIN32__)
    1.22 -#include "SDL_config_windows.h"
    1.23 +#elif defined(__NINTENDODS__)
    1.24 +#include "SDL_config_nintendods.h"
    1.25  #else
    1.26  #include "SDL_config_minimal.h"
    1.27  #endif /* platform config */