Added testsprite test projects for Visual Studio
authorSam Lantinga <slouken@libsdl.org>
Mon, 24 Nov 2008 23:55:18 +0000
changeset 278253689036f265
parent 2781 5651642f4a78
child 2783 e33ad7ebb7eb
Added testsprite test projects for Visual Studio
VisualC/tests/tests.dsw
VisualC/tests/tests.sln
VisualC/tests/testsprite/testsprite.dsp
VisualC/tests/testsprite/testsprite.vcproj
VisualC/tests/testsprite2/testsprite2.dsp
VisualC/tests/testsprite2/testsprite2.vcproj
     1.1 --- a/VisualC/tests/tests.dsw	Mon Nov 24 23:25:36 2008 +0000
     1.2 +++ b/VisualC/tests/tests.dsw	Mon Nov 24 23:55:18 2008 +0000
     1.3 @@ -147,6 +147,30 @@
     1.4  
     1.5  ###############################################################################
     1.6  
     1.7 +Project: "testsprite"=".\sprite\sprite.dsp" - Package Owner=<4>
     1.8 +
     1.9 +Package=<5>
    1.10 +{{{
    1.11 +}}}
    1.12 +
    1.13 +Package=<4>
    1.14 +{{{
    1.15 +}}}
    1.16 +
    1.17 +###############################################################################
    1.18 +
    1.19 +Project: "testsprite2"=".\testsprite2\testsprite2.dsp" - Package Owner=<4>
    1.20 +
    1.21 +Package=<5>
    1.22 +{{{
    1.23 +}}}
    1.24 +
    1.25 +Package=<4>
    1.26 +{{{
    1.27 +}}}
    1.28 +
    1.29 +###############################################################################
    1.30 +
    1.31  Project: "testvidinfo"=".\testvidinfo\testvidinfo.dsp" - Package Owner=<4>
    1.32  
    1.33  Package=<5>
     2.1 --- a/VisualC/tests/tests.sln	Mon Nov 24 23:25:36 2008 +0000
     2.2 +++ b/VisualC/tests/tests.sln	Mon Nov 24 23:55:18 2008 +0000
     2.3 @@ -32,6 +32,10 @@
     2.4  EndProject
     2.5  Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "testoverlay2\testoverlay2.vcproj", "{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}"
     2.6  EndProject
     2.7 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite", "testsprite\testsprite.vcproj", "{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}"
     2.8 +EndProject
     2.9 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "testsprite2\testsprite2.vcproj", "{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
    2.10 +EndProject
    2.11  Global
    2.12  	GlobalSection(SolutionConfigurationPlatforms) = preSolution
    2.13  		Debug|Win32 = Debug|Win32
    2.14 @@ -102,6 +106,14 @@
    2.15  		{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Debug|Win32.Build.0 = Debug|Win32
    2.16  		{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Release|Win32.ActiveCfg = Release|Win32
    2.17  		{B51E0D74-F0A2-45A2-BD2A-8B7D95B8204A}.Release|Win32.Build.0 = Release|Win32
    2.18 +		{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}.Debug|Win32.ActiveCfg = Debug|Win32
    2.19 +		{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}.Debug|Win32.Build.0 = Debug|Win32
    2.20 +		{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}.Release|Win32.ActiveCfg = Release|Win32
    2.21 +		{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}.Release|Win32.Build.0 = Release|Win32
    2.22 +		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32
    2.23 +		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32
    2.24 +		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32
    2.25 +		{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32
    2.26  	EndGlobalSection
    2.27  	GlobalSection(SolutionProperties) = preSolution
    2.28  		HideSolutionNode = FALSE
     3.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     3.2 +++ b/VisualC/tests/testsprite/testsprite.dsp	Mon Nov 24 23:55:18 2008 +0000
     3.3 @@ -0,0 +1,102 @@
     3.4 +# Microsoft Developer Studio Project File - Name="testsprite" - Package Owner=<4>
     3.5 +# Microsoft Developer Studio Generated Build File, Format Version 5.00
     3.6 +# ** DO NOT EDIT **
     3.7 +
     3.8 +# TARGTYPE "Win32 (x86) Application" 0x0101
     3.9 +
    3.10 +CFG=testsprite - Win32 Debug
    3.11 +!MESSAGE This is not a valid makefile. To build this project using NMAKE,
    3.12 +!MESSAGE use the Export Makefile command and run
    3.13 +!MESSAGE 
    3.14 +!MESSAGE NMAKE /f "testsprite.mak".
    3.15 +!MESSAGE 
    3.16 +!MESSAGE You can specify a configuration when running NMAKE
    3.17 +!MESSAGE by defining the macro CFG on the command line. For example:
    3.18 +!MESSAGE 
    3.19 +!MESSAGE NMAKE /f "testsprite.mak" CFG="testsprite - Win32 Debug"
    3.20 +!MESSAGE 
    3.21 +!MESSAGE Possible choices for configuration are:
    3.22 +!MESSAGE 
    3.23 +!MESSAGE "testsprite - Win32 Release" (based on "Win32 (x86) Application")
    3.24 +!MESSAGE "testsprite - Win32 Debug" (based on "Win32 (x86) Application")
    3.25 +!MESSAGE 
    3.26 +
    3.27 +# Begin Project
    3.28 +# PROP Scc_ProjName ""
    3.29 +# PROP Scc_LocalPath ""
    3.30 +CPP=cl.exe
    3.31 +MTL=midl.exe
    3.32 +RSC=rc.exe
    3.33 +
    3.34 +!IF  "$(CFG)" == "testsprite - Win32 Release"
    3.35 +
    3.36 +# PROP BASE Use_MFC 0
    3.37 +# PROP BASE Use_Debug_Libraries 0
    3.38 +# PROP BASE Output_Dir "Release"
    3.39 +# PROP BASE Intermediate_Dir "Release"
    3.40 +# PROP BASE Target_Dir ""
    3.41 +# PROP Use_MFC 0
    3.42 +# PROP Use_Debug_Libraries 0
    3.43 +# PROP Output_Dir "Release"
    3.44 +# PROP Intermediate_Dir "Release"
    3.45 +# PROP Ignore_Export_Lib 0
    3.46 +# PROP Target_Dir ""
    3.47 +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
    3.48 +# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
    3.49 +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
    3.50 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
    3.51 +# ADD BASE RSC /l 0x409 /d "NDEBUG"
    3.52 +# ADD RSC /l 0x409 /d "NDEBUG"
    3.53 +BSC32=bscmake.exe
    3.54 +# ADD BASE BSC32 /nologo
    3.55 +# ADD BSC32 /nologo
    3.56 +LINK32=link.exe
    3.57 +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386
    3.58 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386
    3.59 +
    3.60 +!ELSEIF  "$(CFG)" == "testsprite - Win32 Debug"
    3.61 +
    3.62 +# PROP BASE Use_MFC 0
    3.63 +# PROP BASE Use_Debug_Libraries 1
    3.64 +# PROP BASE Output_Dir "Debug"
    3.65 +# PROP BASE Intermediate_Dir "Debug"
    3.66 +# PROP BASE Target_Dir ""
    3.67 +# PROP Use_MFC 0
    3.68 +# PROP Use_Debug_Libraries 1
    3.69 +# PROP Output_Dir "Debug"
    3.70 +# PROP Intermediate_Dir "Debug"
    3.71 +# PROP Ignore_Export_Lib 0
    3.72 +# PROP Target_Dir ""
    3.73 +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
    3.74 +# ADD CPP /nologo /MD /W3 /Gm /GX /Zi /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
    3.75 +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
    3.76 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
    3.77 +# ADD BASE RSC /l 0x409 /d "_DEBUG"
    3.78 +# ADD RSC /l 0x409 /d "_DEBUG"
    3.79 +BSC32=bscmake.exe
    3.80 +# ADD BASE BSC32 /nologo
    3.81 +# ADD BSC32 /nologo
    3.82 +LINK32=link.exe
    3.83 +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
    3.84 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
    3.85 +
    3.86 +!ENDIF 
    3.87 +
    3.88 +# Begin Target
    3.89 +
    3.90 +# Name "testsprite - Win32 Release"
    3.91 +# Name "testsprite - Win32 Debug"
    3.92 +# Begin Source File
    3.93 +
    3.94 +SOURCE=..\..\Sdl\Debug\SDL.lib
    3.95 +# End Source File
    3.96 +# Begin Source File
    3.97 +
    3.98 +SOURCE=..\..\SDLmain\Debug\SDLmain.lib
    3.99 +# End Source File
   3.100 +# Begin Source File
   3.101 +
   3.102 +SOURCE=..\..\..\test\testsprite.c
   3.103 +# End Source File
   3.104 +# End Target
   3.105 +# End Project
     4.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     4.2 +++ b/VisualC/tests/testsprite/testsprite.vcproj	Mon Nov 24 23:55:18 2008 +0000
     4.3 @@ -0,0 +1,217 @@
     4.4 +<?xml version="1.0" encoding="Windows-1252"?>
     4.5 +<VisualStudioProject
     4.6 +	ProjectType="Visual C++"
     4.7 +	Version="8.00"
     4.8 +	Name="testsprite"
     4.9 +	ProjectGUID="{5D0930C0-7C91-4ECE-9014-7B7DDE9502E5}"
    4.10 +	>
    4.11 +	<Platforms>
    4.12 +		<Platform
    4.13 +			Name="Win32"
    4.14 +		/>
    4.15 +	</Platforms>
    4.16 +	<ToolFiles>
    4.17 +	</ToolFiles>
    4.18 +	<Configurations>
    4.19 +		<Configuration
    4.20 +			Name="Release|Win32"
    4.21 +			OutputDirectory=".\Release"
    4.22 +			IntermediateDirectory=".\Release"
    4.23 +			ConfigurationType="1"
    4.24 +			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
    4.25 +			UseOfMFC="0"
    4.26 +			ATLMinimizesCRunTimeLibraryUsage="false"
    4.27 +			>
    4.28 +			<Tool
    4.29 +				Name="VCPreBuildEventTool"
    4.30 +			/>
    4.31 +			<Tool
    4.32 +				Name="VCCustomBuildTool"
    4.33 +			/>
    4.34 +			<Tool
    4.35 +				Name="VCXMLDataGeneratorTool"
    4.36 +			/>
    4.37 +			<Tool
    4.38 +				Name="VCWebServiceProxyGeneratorTool"
    4.39 +			/>
    4.40 +			<Tool
    4.41 +				Name="VCMIDLTool"
    4.42 +				PreprocessorDefinitions="NDEBUG"
    4.43 +				MkTypLibCompatible="true"
    4.44 +				SuppressStartupBanner="true"
    4.45 +				TargetEnvironment="1"
    4.46 +				TypeLibraryName=".\Release/testsprite.tlb"
    4.47 +			/>
    4.48 +			<Tool
    4.49 +				Name="VCCLCompilerTool"
    4.50 +				InlineFunctionExpansion="1"
    4.51 +				AdditionalIncludeDirectories="..\..\..\include"
    4.52 +				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
    4.53 +				StringPooling="true"
    4.54 +				RuntimeLibrary="2"
    4.55 +				EnableFunctionLevelLinking="true"
    4.56 +				UsePrecompiledHeader="0"
    4.57 +				PrecompiledHeaderFile=".\Release/testsprite.pch"
    4.58 +				AssemblerListingLocation=".\Release/"
    4.59 +				ObjectFile=".\Release/"
    4.60 +				ProgramDataBaseFileName=".\Release/"
    4.61 +				WarningLevel="3"
    4.62 +				SuppressStartupBanner="true"
    4.63 +				CompileAs="0"
    4.64 +			/>
    4.65 +			<Tool
    4.66 +				Name="VCManagedResourceCompilerTool"
    4.67 +			/>
    4.68 +			<Tool
    4.69 +				Name="VCResourceCompilerTool"
    4.70 +				PreprocessorDefinitions="NDEBUG"
    4.71 +				Culture="1033"
    4.72 +			/>
    4.73 +			<Tool
    4.74 +				Name="VCPreLinkEventTool"
    4.75 +			/>
    4.76 +			<Tool
    4.77 +				Name="VCLinkerTool"
    4.78 +				AdditionalOptions="/MACHINE:I386"
    4.79 +				OutputFile=".\Release/testsprite.exe"
    4.80 +				LinkIncremental="1"
    4.81 +				SuppressStartupBanner="true"
    4.82 +				ProgramDatabaseFile=".\Release/testsprite.pdb"
    4.83 +				SubSystem="2"
    4.84 +			/>
    4.85 +			<Tool
    4.86 +				Name="VCALinkTool"
    4.87 +			/>
    4.88 +			<Tool
    4.89 +				Name="VCManifestTool"
    4.90 +			/>
    4.91 +			<Tool
    4.92 +				Name="VCXDCMakeTool"
    4.93 +			/>
    4.94 +			<Tool
    4.95 +				Name="VCBscMakeTool"
    4.96 +			/>
    4.97 +			<Tool
    4.98 +				Name="VCFxCopTool"
    4.99 +			/>
   4.100 +			<Tool
   4.101 +				Name="VCAppVerifierTool"
   4.102 +			/>
   4.103 +			<Tool
   4.104 +				Name="VCWebDeploymentTool"
   4.105 +			/>
   4.106 +			<Tool
   4.107 +				Name="VCPostBuildEventTool"
   4.108 +			/>
   4.109 +		</Configuration>
   4.110 +		<Configuration
   4.111 +			Name="Debug|Win32"
   4.112 +			OutputDirectory=".\Debug"
   4.113 +			IntermediateDirectory=".\Debug"
   4.114 +			ConfigurationType="1"
   4.115 +			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
   4.116 +			UseOfMFC="0"
   4.117 +			ATLMinimizesCRunTimeLibraryUsage="false"
   4.118 +			>
   4.119 +			<Tool
   4.120 +				Name="VCPreBuildEventTool"
   4.121 +			/>
   4.122 +			<Tool
   4.123 +				Name="VCCustomBuildTool"
   4.124 +			/>
   4.125 +			<Tool
   4.126 +				Name="VCXMLDataGeneratorTool"
   4.127 +			/>
   4.128 +			<Tool
   4.129 +				Name="VCWebServiceProxyGeneratorTool"
   4.130 +			/>
   4.131 +			<Tool
   4.132 +				Name="VCMIDLTool"
   4.133 +				PreprocessorDefinitions="_DEBUG"
   4.134 +				MkTypLibCompatible="true"
   4.135 +				SuppressStartupBanner="true"
   4.136 +				TargetEnvironment="1"
   4.137 +				TypeLibraryName=".\Debug/testsprite.tlb"
   4.138 +			/>
   4.139 +			<Tool
   4.140 +				Name="VCCLCompilerTool"
   4.141 +				Optimization="0"
   4.142 +				AdditionalIncludeDirectories="..\..\..\include"
   4.143 +				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
   4.144 +				RuntimeLibrary="2"
   4.145 +				UsePrecompiledHeader="0"
   4.146 +				PrecompiledHeaderFile=".\Debug/testsprite.pch"
   4.147 +				AssemblerListingLocation=".\Debug/"
   4.148 +				ObjectFile=".\Debug/"
   4.149 +				ProgramDataBaseFileName=".\Debug/"
   4.150 +				WarningLevel="3"
   4.151 +				SuppressStartupBanner="true"
   4.152 +				DebugInformationFormat="4"
   4.153 +				CompileAs="0"
   4.154 +			/>
   4.155 +			<Tool
   4.156 +				Name="VCManagedResourceCompilerTool"
   4.157 +			/>
   4.158 +			<Tool
   4.159 +				Name="VCResourceCompilerTool"
   4.160 +				PreprocessorDefinitions="_DEBUG"
   4.161 +				Culture="1033"
   4.162 +			/>
   4.163 +			<Tool
   4.164 +				Name="VCPreLinkEventTool"
   4.165 +			/>
   4.166 +			<Tool
   4.167 +				Name="VCLinkerTool"
   4.168 +				AdditionalOptions="/MACHINE:I386"
   4.169 +				OutputFile=".\Debug/testsprite.exe"
   4.170 +				LinkIncremental="2"
   4.171 +				SuppressStartupBanner="true"
   4.172 +				GenerateDebugInformation="true"
   4.173 +				ProgramDatabaseFile=".\Debug/testsprite.pdb"
   4.174 +				SubSystem="2"
   4.175 +			/>
   4.176 +			<Tool
   4.177 +				Name="VCALinkTool"
   4.178 +			/>
   4.179 +			<Tool
   4.180 +				Name="VCManifestTool"
   4.181 +			/>
   4.182 +			<Tool
   4.183 +				Name="VCXDCMakeTool"
   4.184 +			/>
   4.185 +			<Tool
   4.186 +				Name="VCBscMakeTool"
   4.187 +			/>
   4.188 +			<Tool
   4.189 +				Name="VCFxCopTool"
   4.190 +			/>
   4.191 +			<Tool
   4.192 +				Name="VCAppVerifierTool"
   4.193 +			/>
   4.194 +			<Tool
   4.195 +				Name="VCWebDeploymentTool"
   4.196 +			/>
   4.197 +			<Tool
   4.198 +				Name="VCPostBuildEventTool"
   4.199 +			/>
   4.200 +		</Configuration>
   4.201 +	</Configurations>
   4.202 +	<References>
   4.203 +	</References>
   4.204 +	<Files>
   4.205 +		<File
   4.206 +			RelativePath="..\..\Sdl\Debug\SDL.lib"
   4.207 +			>
   4.208 +		</File>
   4.209 +		<File
   4.210 +			RelativePath="..\..\SDLmain\Debug\SDLmain.lib"
   4.211 +			>
   4.212 +		</File>
   4.213 +		<File
   4.214 +			RelativePath="..\..\..\test\testsprite.c"
   4.215 +			>
   4.216 +		</File>
   4.217 +	</Files>
   4.218 +	<Globals>
   4.219 +	</Globals>
   4.220 +</VisualStudioProject>
     5.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     5.2 +++ b/VisualC/tests/testsprite2/testsprite2.dsp	Mon Nov 24 23:55:18 2008 +0000
     5.3 @@ -0,0 +1,106 @@
     5.4 +# Microsoft Developer Studio Project File - Name="testsprite2" - Package Owner=<4>
     5.5 +# Microsoft Developer Studio Generated Build File, Format Version 5.00
     5.6 +# ** DO NOT EDIT **
     5.7 +
     5.8 +# TARGTYPE "Win32 (x86) Application" 0x0101
     5.9 +
    5.10 +CFG=testsprite2 - Win32 Debug
    5.11 +!MESSAGE This is not a valid makefile. To build this project using NMAKE,
    5.12 +!MESSAGE use the Export Makefile command and run
    5.13 +!MESSAGE 
    5.14 +!MESSAGE NMAKE /f "testsprite2.mak".
    5.15 +!MESSAGE 
    5.16 +!MESSAGE You can specify a configuration when running NMAKE
    5.17 +!MESSAGE by defining the macro CFG on the command line. For example:
    5.18 +!MESSAGE 
    5.19 +!MESSAGE NMAKE /f "testsprite2.mak" CFG="testsprite2 - Win32 Debug"
    5.20 +!MESSAGE 
    5.21 +!MESSAGE Possible choices for configuration are:
    5.22 +!MESSAGE 
    5.23 +!MESSAGE "testsprite2 - Win32 Release" (based on "Win32 (x86) Application")
    5.24 +!MESSAGE "testsprite2 - Win32 Debug" (based on "Win32 (x86) Application")
    5.25 +!MESSAGE 
    5.26 +
    5.27 +# Begin Project
    5.28 +# PROP Scc_ProjName ""
    5.29 +# PROP Scc_LocalPath ""
    5.30 +CPP=cl.exe
    5.31 +MTL=midl.exe
    5.32 +RSC=rc.exe
    5.33 +
    5.34 +!IF  "$(CFG)" == "testsprite2 - Win32 Release"
    5.35 +
    5.36 +# PROP BASE Use_MFC 0
    5.37 +# PROP BASE Use_Debug_Libraries 0
    5.38 +# PROP BASE Output_Dir "Release"
    5.39 +# PROP BASE Intermediate_Dir "Release"
    5.40 +# PROP BASE Target_Dir ""
    5.41 +# PROP Use_MFC 0
    5.42 +# PROP Use_Debug_Libraries 0
    5.43 +# PROP Output_Dir "Release"
    5.44 +# PROP Intermediate_Dir "Release"
    5.45 +# PROP Ignore_Export_Lib 0
    5.46 +# PROP Target_Dir ""
    5.47 +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
    5.48 +# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
    5.49 +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
    5.50 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
    5.51 +# ADD BASE RSC /l 0x409 /d "NDEBUG"
    5.52 +# ADD RSC /l 0x409 /d "NDEBUG"
    5.53 +BSC32=bscmake.exe
    5.54 +# ADD BASE BSC32 /nologo
    5.55 +# ADD BSC32 /nologo
    5.56 +LINK32=link.exe
    5.57 +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386
    5.58 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386
    5.59 +
    5.60 +!ELSEIF  "$(CFG)" == "testsprite2 - Win32 Debug"
    5.61 +
    5.62 +# PROP BASE Use_MFC 0
    5.63 +# PROP BASE Use_Debug_Libraries 1
    5.64 +# PROP BASE Output_Dir "Debug"
    5.65 +# PROP BASE Intermediate_Dir "Debug"
    5.66 +# PROP BASE Target_Dir ""
    5.67 +# PROP Use_MFC 0
    5.68 +# PROP Use_Debug_Libraries 1
    5.69 +# PROP Output_Dir "Debug"
    5.70 +# PROP Intermediate_Dir "Debug"
    5.71 +# PROP Ignore_Export_Lib 0
    5.72 +# PROP Target_Dir ""
    5.73 +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
    5.74 +# ADD CPP /nologo /MD /W3 /Gm /GX /Zi /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
    5.75 +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
    5.76 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
    5.77 +# ADD BASE RSC /l 0x409 /d "_DEBUG"
    5.78 +# ADD RSC /l 0x409 /d "_DEBUG"
    5.79 +BSC32=bscmake.exe
    5.80 +# ADD BASE BSC32 /nologo
    5.81 +# ADD BSC32 /nologo
    5.82 +LINK32=link.exe
    5.83 +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
    5.84 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
    5.85 +
    5.86 +!ENDIF 
    5.87 +
    5.88 +# Begin Target
    5.89 +
    5.90 +# Name "testsprite2 - Win32 Release"
    5.91 +# Name "testsprite2 - Win32 Debug"
    5.92 +# Begin Source File
    5.93 +
    5.94 +SOURCE=..\..\..\test\common.c
    5.95 +# End Source File
    5.96 +# Begin Source File
    5.97 +
    5.98 +SOURCE=..\..\Sdl\Debug\SDL.lib
    5.99 +# End Source File
   5.100 +# Begin Source File
   5.101 +
   5.102 +SOURCE=..\..\SDLmain\Debug\SDLmain.lib
   5.103 +# End Source File
   5.104 +# Begin Source File
   5.105 +
   5.106 +SOURCE=..\..\..\test\testsprite2.c
   5.107 +# End Source File
   5.108 +# End Target
   5.109 +# End Project
     6.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     6.2 +++ b/VisualC/tests/testsprite2/testsprite2.vcproj	Mon Nov 24 23:55:18 2008 +0000
     6.3 @@ -0,0 +1,221 @@
     6.4 +<?xml version="1.0" encoding="Windows-1252"?>
     6.5 +<VisualStudioProject
     6.6 +	ProjectType="Visual C++"
     6.7 +	Version="8.00"
     6.8 +	Name="testsprite2"
     6.9 +	ProjectGUID="{40FB7794-D3C3-4CFE-BCF4-A80C96635682}"
    6.10 +	>
    6.11 +	<Platforms>
    6.12 +		<Platform
    6.13 +			Name="Win32"
    6.14 +		/>
    6.15 +	</Platforms>
    6.16 +	<ToolFiles>
    6.17 +	</ToolFiles>
    6.18 +	<Configurations>
    6.19 +		<Configuration
    6.20 +			Name="Release|Win32"
    6.21 +			OutputDirectory=".\Release"
    6.22 +			IntermediateDirectory=".\Release"
    6.23 +			ConfigurationType="1"
    6.24 +			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
    6.25 +			UseOfMFC="0"
    6.26 +			ATLMinimizesCRunTimeLibraryUsage="false"
    6.27 +			>
    6.28 +			<Tool
    6.29 +				Name="VCPreBuildEventTool"
    6.30 +			/>
    6.31 +			<Tool
    6.32 +				Name="VCCustomBuildTool"
    6.33 +			/>
    6.34 +			<Tool
    6.35 +				Name="VCXMLDataGeneratorTool"
    6.36 +			/>
    6.37 +			<Tool
    6.38 +				Name="VCWebServiceProxyGeneratorTool"
    6.39 +			/>
    6.40 +			<Tool
    6.41 +				Name="VCMIDLTool"
    6.42 +				PreprocessorDefinitions="NDEBUG"
    6.43 +				MkTypLibCompatible="true"
    6.44 +				SuppressStartupBanner="true"
    6.45 +				TargetEnvironment="1"
    6.46 +				TypeLibraryName=".\Release/testsprite2.tlb"
    6.47 +			/>
    6.48 +			<Tool
    6.49 +				Name="VCCLCompilerTool"
    6.50 +				InlineFunctionExpansion="1"
    6.51 +				AdditionalIncludeDirectories="..\..\..\include"
    6.52 +				PreprocessorDefinitions="WIN32,NDEBUG,_WINDOWS"
    6.53 +				StringPooling="true"
    6.54 +				RuntimeLibrary="2"
    6.55 +				EnableFunctionLevelLinking="true"
    6.56 +				UsePrecompiledHeader="0"
    6.57 +				PrecompiledHeaderFile=".\Release/testsprite2.pch"
    6.58 +				AssemblerListingLocation=".\Release/"
    6.59 +				ObjectFile=".\Release/"
    6.60 +				ProgramDataBaseFileName=".\Release/"
    6.61 +				WarningLevel="3"
    6.62 +				SuppressStartupBanner="true"
    6.63 +				CompileAs="0"
    6.64 +			/>
    6.65 +			<Tool
    6.66 +				Name="VCManagedResourceCompilerTool"
    6.67 +			/>
    6.68 +			<Tool
    6.69 +				Name="VCResourceCompilerTool"
    6.70 +				PreprocessorDefinitions="NDEBUG"
    6.71 +				Culture="1033"
    6.72 +			/>
    6.73 +			<Tool
    6.74 +				Name="VCPreLinkEventTool"
    6.75 +			/>
    6.76 +			<Tool
    6.77 +				Name="VCLinkerTool"
    6.78 +				AdditionalOptions="/MACHINE:I386"
    6.79 +				OutputFile=".\Release/testsprite2.exe"
    6.80 +				LinkIncremental="1"
    6.81 +				SuppressStartupBanner="true"
    6.82 +				ProgramDatabaseFile=".\Release/testsprite2.pdb"
    6.83 +				SubSystem="2"
    6.84 +			/>
    6.85 +			<Tool
    6.86 +				Name="VCALinkTool"
    6.87 +			/>
    6.88 +			<Tool
    6.89 +				Name="VCManifestTool"
    6.90 +			/>
    6.91 +			<Tool
    6.92 +				Name="VCXDCMakeTool"
    6.93 +			/>
    6.94 +			<Tool
    6.95 +				Name="VCBscMakeTool"
    6.96 +			/>
    6.97 +			<Tool
    6.98 +				Name="VCFxCopTool"
    6.99 +			/>
   6.100 +			<Tool
   6.101 +				Name="VCAppVerifierTool"
   6.102 +			/>
   6.103 +			<Tool
   6.104 +				Name="VCWebDeploymentTool"
   6.105 +			/>
   6.106 +			<Tool
   6.107 +				Name="VCPostBuildEventTool"
   6.108 +			/>
   6.109 +		</Configuration>
   6.110 +		<Configuration
   6.111 +			Name="Debug|Win32"
   6.112 +			OutputDirectory=".\Debug"
   6.113 +			IntermediateDirectory=".\Debug"
   6.114 +			ConfigurationType="1"
   6.115 +			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
   6.116 +			UseOfMFC="0"
   6.117 +			ATLMinimizesCRunTimeLibraryUsage="false"
   6.118 +			>
   6.119 +			<Tool
   6.120 +				Name="VCPreBuildEventTool"
   6.121 +			/>
   6.122 +			<Tool
   6.123 +				Name="VCCustomBuildTool"
   6.124 +			/>
   6.125 +			<Tool
   6.126 +				Name="VCXMLDataGeneratorTool"
   6.127 +			/>
   6.128 +			<Tool
   6.129 +				Name="VCWebServiceProxyGeneratorTool"
   6.130 +			/>
   6.131 +			<Tool
   6.132 +				Name="VCMIDLTool"
   6.133 +				PreprocessorDefinitions="_DEBUG"
   6.134 +				MkTypLibCompatible="true"
   6.135 +				SuppressStartupBanner="true"
   6.136 +				TargetEnvironment="1"
   6.137 +				TypeLibraryName=".\Debug/testsprite2.tlb"
   6.138 +			/>
   6.139 +			<Tool
   6.140 +				Name="VCCLCompilerTool"
   6.141 +				Optimization="0"
   6.142 +				AdditionalIncludeDirectories="..\..\..\include"
   6.143 +				PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS"
   6.144 +				RuntimeLibrary="2"
   6.145 +				UsePrecompiledHeader="0"
   6.146 +				PrecompiledHeaderFile=".\Debug/testsprite2.pch"
   6.147 +				AssemblerListingLocation=".\Debug/"
   6.148 +				ObjectFile=".\Debug/"
   6.149 +				ProgramDataBaseFileName=".\Debug/"
   6.150 +				WarningLevel="3"
   6.151 +				SuppressStartupBanner="true"
   6.152 +				DebugInformationFormat="4"
   6.153 +				CompileAs="0"
   6.154 +			/>
   6.155 +			<Tool
   6.156 +				Name="VCManagedResourceCompilerTool"
   6.157 +			/>
   6.158 +			<Tool
   6.159 +				Name="VCResourceCompilerTool"
   6.160 +				PreprocessorDefinitions="_DEBUG"
   6.161 +				Culture="1033"
   6.162 +			/>
   6.163 +			<Tool
   6.164 +				Name="VCPreLinkEventTool"
   6.165 +			/>
   6.166 +			<Tool
   6.167 +				Name="VCLinkerTool"
   6.168 +				AdditionalOptions="/MACHINE:I386"
   6.169 +				OutputFile=".\Debug/testsprite2.exe"
   6.170 +				LinkIncremental="2"
   6.171 +				SuppressStartupBanner="true"
   6.172 +				GenerateDebugInformation="true"
   6.173 +				ProgramDatabaseFile=".\Debug/testsprite2.pdb"
   6.174 +				SubSystem="2"
   6.175 +			/>
   6.176 +			<Tool
   6.177 +				Name="VCALinkTool"
   6.178 +			/>
   6.179 +			<Tool
   6.180 +				Name="VCManifestTool"
   6.181 +			/>
   6.182 +			<Tool
   6.183 +				Name="VCXDCMakeTool"
   6.184 +			/>
   6.185 +			<Tool
   6.186 +				Name="VCBscMakeTool"
   6.187 +			/>
   6.188 +			<Tool
   6.189 +				Name="VCFxCopTool"
   6.190 +			/>
   6.191 +			<Tool
   6.192 +				Name="VCAppVerifierTool"
   6.193 +			/>
   6.194 +			<Tool
   6.195 +				Name="VCWebDeploymentTool"
   6.196 +			/>
   6.197 +			<Tool
   6.198 +				Name="VCPostBuildEventTool"
   6.199 +			/>
   6.200 +		</Configuration>
   6.201 +	</Configurations>
   6.202 +	<References>
   6.203 +	</References>
   6.204 +	<Files>
   6.205 +		<File
   6.206 +			RelativePath="..\..\..\test\common.c"
   6.207 +			>
   6.208 +		</File>
   6.209 +		<File
   6.210 +			RelativePath="..\..\Sdl\Debug\SDL.lib"
   6.211 +			>
   6.212 +		</File>
   6.213 +		<File
   6.214 +			RelativePath="..\..\SDLmain\Debug\SDLmain.lib"
   6.215 +			>
   6.216 +		</File>
   6.217 +		<File
   6.218 +			RelativePath="..\..\..\test\testsprite2.c"
   6.219 +			>
   6.220 +		</File>
   6.221 +	</Files>
   6.222 +	<Globals>
   6.223 +	</Globals>
   6.224 +</VisualStudioProject>