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WIN32 is no longer defined on Windows builds
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slouken committed Mar 14, 2006
1 parent 4b45d2a commit 878727f
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions src/video/SDL_sysvideo.h
Expand Up @@ -173,18 +173,18 @@ struct SDL_VideoDevice {
/* Retrieves the address of a function in the gl library */
void* (*GL_GetProcAddress)(_THIS, const char *proc);

/* Get attribute information from the windowing system. */
int (*GL_GetAttribute)(_THIS, SDL_GLattr attrib, int* value);
/* Get attribute information from the windowing system. */
int (*GL_GetAttribute)(_THIS, SDL_GLattr attrib, int* value);

/* Make the context associated with this driver current */
int (*GL_MakeCurrent)(_THIS);
/* Make the context associated with this driver current */
int (*GL_MakeCurrent)(_THIS);

/* Swap the current buffers in double buffer mode. */
void (*GL_SwapBuffers)(_THIS);

/* OpenGL functions for SDL_OPENGLBLIT */
#if SDL_VIDEO_OPENGL
#ifndef WIN32
#if !defined(__WIN32__)
#define WINAPI
#endif
#define SDL_PROC(ret,func,params) ret (WINAPI *func) params;
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