Fixed a typo (thanks, Ethan!).
authorRyan C. Gordon <icculus@icculus.org>
Wed, 10 Apr 2013 22:18:10 -0400
changeset 706145df4552bdfe
parent 7060 9d96148c2e3e
child 7062 c0a739679bbd
Fixed a typo (thanks, Ethan!).
include/SDL_gamecontroller.h
     1.1 --- a/include/SDL_gamecontroller.h	Wed Apr 10 14:11:26 2013 -0700
     1.2 +++ b/include/SDL_gamecontroller.h	Wed Apr 10 22:18:10 2013 -0400
     1.3 @@ -111,7 +111,7 @@
     1.4   *
     1.5   * \return 1 if mapping is added, 0 if updated, -1 on error
     1.6   */
     1.7 -extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingSring );
     1.8 +extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
     1.9  
    1.10  /**
    1.11   *  Get a mapping string for a GUID