Fixed build warning when using mingw-64 - the SDL code doesn't have any undefined symbols
authorSam Lantinga <slouken@libsdl.org>
Fri, 20 Mar 2020 20:40:14 -0700
changeset 136584370d30702d5
parent 13657 3c2eaf481522
child 13659 6814f6645eb2
Fixed build warning when using mingw-64 - the SDL code doesn't have any undefined symbols
build-scripts/ltmain.sh
     1.1 --- a/build-scripts/ltmain.sh	Fri Mar 20 20:33:26 2020 -0700
     1.2 +++ b/build-scripts/ltmain.sh	Fri Mar 20 20:40:14 2020 -0700
     1.3 @@ -5099,14 +5099,7 @@
     1.4        # we shouldn't force the makefile maintainer to figure out
     1.5        # which system we are compiling for in order to pass an extra
     1.6        # flag for every libtool invocation.
     1.7 -      # allow_undefined=no
     1.8 -
     1.9 -      # FIXME: Unfortunately, there are problems with the above when trying
    1.10 -      # to make a dll which has undefined symbols, in which case not
    1.11 -      # even a static library is built.  For now, we need to specify
    1.12 -      # -no-undefined on the libtool link line when we can be certain
    1.13 -      # that all symbols are satisfied, otherwise we get a static library.
    1.14 -      allow_undefined=yes
    1.15 +      allow_undefined=no
    1.16        ;;
    1.17      *)
    1.18        allow_undefined=yes