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Implemented SDL power APIs for iPhoneOS.
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/* | ||
SDL - Simple DirectMedia Layer | ||
Copyright (C) 1997-2010 Sam Lantinga | ||
This library is free software; you can redistribute it and/or | ||
modify it under the terms of the GNU Lesser General Public | ||
License as published by the Free Software Foundation; either | ||
version 2.1 of the License, or (at your option) any later version. | ||
This library is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
Lesser General Public License for more details. | ||
You should have received a copy of the GNU Lesser General Public | ||
License along with this library; if not, write to the Free Software | ||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
Sam Lantinga | ||
slouken@libsdl.org | ||
*/ | ||
#include "SDL_config.h" | ||
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#ifndef SDL_POWER_DISABLED | ||
#ifdef SDL_POWER_UIKIT | ||
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#import <UIKit/UIKit.h> | ||
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#include "SDL_power.h" | ||
#include "SDL_timer.h" | ||
#include "SDL_assert.h" | ||
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// turn off the battery monitor if it's been more than X ms since last check. | ||
static const int BATTERY_MONITORING_TIMEOUT = 3000; | ||
static Uint32 SDL_UIKitLastPowerInfoQuery = 0; | ||
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void | ||
SDL_UIKit_UpdateBatteryMonitoring(void) | ||
{ | ||
if (SDL_UIKitLastPowerInfoQuery) { | ||
const Uint32 prev = SDL_UIKitLastPowerInfoQuery; | ||
const UInt32 now = SDL_GetTicks(); | ||
const UInt32 ticks = now - prev; | ||
// if timer wrapped (now < prev), shut down, too. | ||
if ((now < prev) || (ticks >= BATTERY_MONITORING_TIMEOUT)) { | ||
UIDevice *uidev = [UIDevice currentDevice]; | ||
SDL_assert([uidev isBatteryMonitoringEnabled] == YES); | ||
[uidev setBatteryMonitoringEnabled:NO]; | ||
SDL_UIKitLastPowerInfoQuery = 0; | ||
} | ||
} | ||
} | ||
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SDL_bool | ||
SDL_GetPowerInfo_UIKit(SDL_PowerState * state, int *seconds, int *percent) | ||
{ | ||
UIDevice *uidev = [UIDevice currentDevice]; | ||
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if (!SDL_UIKitLastPowerInfoQuery) { | ||
SDL_assert([uidev isBatteryMonitoringEnabled] == NO); | ||
[uidev setBatteryMonitoringEnabled:YES]; | ||
} | ||
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// UIKit_GL_SwapWindow() (etc) will check this and disable the battery | ||
// monitoring if the app hasn't queried it in the last X seconds. | ||
// Apparently monitoring the battery burns battery life. :) | ||
// Apple's docs say not to monitor the battery unless you need it. | ||
SDL_UIKitLastPowerInfoQuery = SDL_GetTicks(); | ||
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*seconds = -1; // no API to estimate this in UIKit. | ||
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switch ([uidev batteryState]) | ||
{ | ||
case UIDeviceBatteryStateCharging: | ||
*state = SDL_POWERSTATE_CHARGING; | ||
break; | ||
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case UIDeviceBatteryStateFull: | ||
*state = SDL_POWERSTATE_CHARGED; | ||
break; | ||
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case UIDeviceBatteryStateUnplugged: | ||
*state = SDL_POWERSTATE_ON_BATTERY; | ||
break; | ||
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case UIDeviceBatteryStateUnknown: | ||
default: | ||
*state = SDL_POWERSTATE_UNKNOWN; | ||
break; | ||
} | ||
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const float level = [uidev batteryLevel]; | ||
*percent = ( (level < 0.0f) ? -1 : (((int) (level + 0.5f)) * 100) ); | ||
return SDL_TRUE; /* always the definitive answer on iPhoneOS. */ | ||
} | ||
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#endif /* SDL_POWER_UIKIT */ | ||
#endif /* SDL_POWER_DISABLED */ | ||
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/* vi: set ts=4 sw=4 expandtab: */ |
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