Backed out changeset 9bb50edccc46, SDL_JOYSTICK_HIDAPI is only used on iOS for Steam Controller support, which is not publicly available.
authorSam Lantinga <slouken@libsdl.org>
Mon, 29 Oct 2018 19:58:59 -0700
changeset 1237141b93d8303d6
parent 12370 86e097182d16
child 12372 bced4041fcc0
Backed out changeset 9bb50edccc46, SDL_JOYSTICK_HIDAPI is only used on iOS for Steam Controller support, which is not publicly available.
docs/README-ios.md
     1.1 --- a/docs/README-ios.md	Mon Oct 29 20:18:50 2018 -0400
     1.2 +++ b/docs/README-ios.md	Mon Oct 29 19:58:59 2018 -0700
     1.3 @@ -229,22 +229,6 @@
     1.4  	This is disabled by default since it seems to break the terms of the iOS SDK agreement for iOS versions prior to iOS 8. It can be re-enabled in SDL_config_iphoneos.h.
     1.5  
     1.6  ==============================================================================
     1.7 -Notes -- CoreBluetooth.framework
     1.8 -==============================================================================
     1.9 -
    1.10 -SDL_JOYSTICK_HIDAPI is disabled by default. It can give you access to a lot
    1.11 -more game controller devices, but it requires permission from the user before
    1.12 -your app will be able to talk to the Bluetooth hardware. "Made For iOS"
    1.13 -branded controllers do not need this as we don't have to speak to them
    1.14 -directly with raw bluetooth, so many apps can live without this.
    1.15 -
    1.16 -You'll need to link with CoreBluetooth.framework and add something like this
    1.17 -to your Info.plist:
    1.18 -
    1.19 -<key>NSBluetoothPeripheralUsageDescription</key>
    1.20 -<string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string>
    1.21 -
    1.22 -==============================================================================
    1.23  Game Center 
    1.24  ==============================================================================
    1.25