Fixed crash if the gesture coordinates go negative - FIXME: Should this protection be at a lower level?
1.1 --- a/test/testgesture.c Tue Nov 30 18:07:31 2010 -0800
1.2 +++ b/test/testgesture.c Tue Nov 30 18:08:01 2010 -0800
1.3 @@ -81,8 +81,8 @@
1.4 int y = (int)_y;
1.5 float a;
1.6
1.7 - if(x > screen->w) return;
1.8 - if(y > screen->h) return;
1.9 + if(x < 0 || x > screen->w) return;
1.10 + if(y < 0 || y > screen->h) return;
1.11
1.12 pixmem32 = (Uint32*) screen->pixels + y*screen->pitch/BPP + x;
1.13