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Don't forget OpenGL 3.0 support
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slouken committed Dec 25, 2008
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* Implement icon support (with translucency?)
* Add draw blend mode and line drawing support for win32
* Add diagonal line clipping to SDL_IntersectRectAndLine()
* Add OpenGL 3.0 context support
* Have Bob look at why DirectColor visuals fail with XA_RGB_BEST_MAP error
* Verify mouse grab support
* Properly handle mouse grab with Vista DPI scaling
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