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Added SDL_win32shape.h to version control. D'oh.
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Eli Gottlieb
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Jul 18, 2010
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/* | ||
SDL - Simple DirectMedia Layer | ||
Copyright (C) 2010 Eli Gottlieb | ||
This library is free software; you can redistribute it and/or | ||
modify it under the terms of the GNU Lesser General Public | ||
License as published by the Free Software Foundation; either | ||
version 2.1 of the License, or (at your option) any later version. | ||
This library is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
Lesser General Public License for more details. | ||
You should have received a copy of the GNU Lesser General Public | ||
License along with this library; if not, write to the Free Software | ||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
Eli Gottlieb | ||
eligottlieb@gmail.com | ||
*/ | ||
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#include "SDL_config.h" | ||
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#ifndef _SDL_win32shape_h | ||
#define _SDL_win32shape_h | ||
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#include "SDL_video.h" | ||
#include "SDL_shape.h" | ||
#include "../SDL_sysvideo.h" | ||
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typedef struct { | ||
void* shapebuffer; | ||
Uint32 buffersize; | ||
} SDL_ShapeData; | ||
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extern SDL_WindowShaper* Win32_CreateShaper(SDL_Window * window); | ||
extern int Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode); | ||
extern int Win32_ResizeWindowShape(SDL_Window *window); | ||
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#endif /* _SDL_win32shape_h */ |