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the last parameter of XChangeProperty is the number of elements.. and…
… when the element format is 32.. the element is "long" so we have 5 long elements here. Yes this seems confusing as on mac+linux Long is either 32 or 64bits depending on the architecture, but this is how the X11 protocol is defined. Thus 5 is the correct value for the nelts here. Not 5 or 10 depending on the architecture. More info on the confusion https://bugs.freedesktop.org/show_bug.cgi?id=16802
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syntax:glob | ||
aclocal.m4 | ||
autom4te* | ||
config.cache | ||
config.log | ||
config.status | ||
Makefile | ||
sdl-config | ||
SDL2.spec | ||
build | ||
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# for Xcode | ||
*.orig | ||
*.swp | ||
*.tmp | ||
*.rej | ||
*~ | ||
*.o | ||
*.mode1* | ||
*.model* | ||
*.perspective* | ||
*.perspective* | ||
*.pbxuser | ||
(^|/)build($|/) | ||
.DS_Store | ||
Xcode/SDL/SDL.xcodeproj/xcuserdata | ||
Xcode/SDL/SDL.xcodeproj/project.xcworkspace | ||
Xcode/SDLTest/SDLTest.xcodeproj/xcuserdata | ||
Xcode/SDLTest/SDLTest.xcodeproj/project.xcworkspace | ||
Xcode-iOS/SDL/SDL.xcodeproj/xcuserdata | ||
Xcode-iOS/SDL/SDL.xcodeproj/project.xcworkspace | ||
Xcode-iOS/Demos/Demos.xcodeproj/xcuserdata | ||
Xcode-iOS/Demos/Demos.xcodeproj/project.xcworkspace | ||
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# for Visual C++ | ||
Debug | ||
Release | ||
*.user | ||
*.ncb | ||
*.suo | ||
*.sdf | ||
VisualC/tests/loopwave/sample.wav | ||
VisualC/tests/testautomation/CompareSurfaces0001_Reference.bmp | ||
VisualC/tests/testautomation/CompareSurfaces0001_TestOutput.bmp | ||
VisualC/tests/testgamecontroller/axis.bmp | ||
VisualC/tests/testgamecontroller/button.bmp | ||
VisualC/tests/testgamecontroller/controllermap.bmp | ||
VisualC/tests/testoverlay2/moose.dat | ||
VisualC/tests/testrendertarget/icon.bmp | ||
VisualC/tests/testrendertarget/sample.bmp | ||
VisualC/tests/testscale/icon.bmp | ||
VisualC/tests/testscale/sample.bmp | ||
VisualC/tests/testsprite2/icon.bmp | ||
VisualC/visualtest/icon.bmp | ||
VisualC/visualtest/testquit.actions | ||
VisualC/visualtest/testquit.config | ||
VisualC/visualtest/testquit.exe | ||
VisualC/visualtest/testquit.parameters | ||
VisualC/visualtest/testsprite2.exe | ||
VisualC/visualtest/testsprite2_sample.actions | ||
VisualC/visualtest/testsprite2_sample.config | ||
VisualC/visualtest/testsprite2_sample.parameters | ||
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# for Android | ||
android-project/local.properties | ||
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sdl.pc | ||
test/autom4te* | ||
test/config.cache | ||
test/config.log | ||
test/config.status | ||
test/Makefile | ||
test/SDL2.dll | ||
test/checkkeys | ||
test/loopwave | ||
test/loopwavequeue | ||
test/testatomic | ||
test/testaudioinfo | ||
test/testautomation | ||
test/testdraw2 | ||
test/testerror | ||
test/testfile | ||
test/testgamecontroller | ||
test/testgesture | ||
test/testgl2 | ||
test/testgles | ||
test/testhaptic | ||
test/testhittesting | ||
test/testiconv | ||
test/testime | ||
test/testintersections | ||
test/testjoystick | ||
test/testkeys | ||
test/testloadso | ||
test/testlock | ||
test/testmessage | ||
test/testmultiaudio | ||
test/testnative | ||
test/testoverlay2 | ||
test/testplatform | ||
test/testpower | ||
test/testfilesystem | ||
test/testrelative | ||
test/testrendercopyex | ||
test/testrendertarget | ||
test/testresample | ||
test/testrumble | ||
test/testscale | ||
test/testsem | ||
test/testshader | ||
test/testshape | ||
test/testsprite2 | ||
test/testspriteminimal | ||
test/teststreaming | ||
test/testthread | ||
test/testtimer | ||
test/testver | ||
test/testwm2 | ||
test/torturethread | ||
test/*.exe | ||
test/*.dSYM | ||
buildbot | ||
test/buildbot |
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LOCAL_PATH := $(call my-dir) | ||
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########################### | ||
# | ||
# SDL shared library | ||
# | ||
########################### | ||
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include $(CLEAR_VARS) | ||
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LOCAL_MODULE := SDL2 | ||
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/include | ||
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES) | ||
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LOCAL_SRC_FILES := \ | ||
$(subst $(LOCAL_PATH)/,, \ | ||
$(wildcard $(LOCAL_PATH)/src/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/audio/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \ | ||
$(LOCAL_PATH)/src/atomic/SDL_atomic.c \ | ||
$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \ | ||
$(wildcard $(LOCAL_PATH)/src/core/android/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/events/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/file/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/power/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/filesystem/android/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/render/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/thread/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/timer/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/video/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \ | ||
$(wildcard $(LOCAL_PATH)/src/test/*.c)) | ||
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LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES | ||
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid | ||
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include $(BUILD_SHARED_LIBRARY) | ||
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########################### | ||
# | ||
# SDL static library | ||
# | ||
########################### | ||
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LOCAL_MODULE := SDL2_static | ||
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LOCAL_MODULE_FILENAME := libSDL2 | ||
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LOCAL_SRC_FILES += $(subst $(LOCAL_PATH)/,,$(LOCAL_PATH)/src/main/android/SDL_android_main.c) | ||
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LOCAL_LDLIBS := | ||
LOCAL_EXPORT_LDLIBS := -Wl,--undefined=Java_org_libsdl_app_SDLActivity_nativeInit -ldl -lGLESv1_CM -lGLESv2 -llog -landroid | ||
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include $(BUILD_STATIC_LIBRARY) |
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Bugs are now managed in the SDL bug tracker, here: | ||
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http://bugzilla.libsdl.org/ | ||
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You may report bugs there, and search to see if a given issue has already | ||
been reported, discussed, and maybe even fixed. | ||
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You may also find help on the SDL mailing list. Subscription information: | ||
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http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org | ||
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Bug reports are welcome here, but we really appreciate if you use Bugzilla, as | ||
bugs discussed on the mailing list may be forgotten or missed. | ||
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