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Date: Fri, 18 Feb 2005 20:49:35 +0200 (EET)
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From: ville
Subject: [SDL] Changing, at least some, anonymous enums to named enums.

Howdy,

Could, some if not all, enums be named rather than being anonymous enums?
I ran into troubles with the enum describing event types in SDL_events.h.
The problem is that an anonymous enum cannot be used in C++ templates like
so:

enum { C };

template< typename T >
void
f( T ) {
}


f( C );
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slouken committed Jan 29, 2006
1 parent c69f4c0 commit f593b45
Showing 1 changed file with 5 additions and 4 deletions.
9 changes: 5 additions & 4 deletions include/SDL_events.h
Expand Up @@ -44,7 +44,8 @@ extern "C" {
#endif

/* Event enumerations */
enum { SDL_NOEVENT = 0, /* Unused (do not remove) */
typedef enum {
SDL_NOEVENT = 0, /* Unused (do not remove) */
SDL_ACTIVEEVENT, /* Application loses/gains visibility */
SDL_KEYDOWN, /* Keys pressed */
SDL_KEYUP, /* Keys released */
Expand Down Expand Up @@ -74,11 +75,11 @@ enum { SDL_NOEVENT = 0, /* Unused (do not remove) */
It is the number of bits in the event mask datatype -- Uint32
*/
SDL_NUMEVENTS = 32
};
} SDL_EventType;

/* Predefined event masks */
#define SDL_EVENTMASK(X) (1<<(X))
enum {
typedef enum {
SDL_ACTIVEEVENTMASK = SDL_EVENTMASK(SDL_ACTIVEEVENT),
SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN),
SDL_KEYUPMASK = SDL_EVENTMASK(SDL_KEYUP),
Expand All @@ -102,7 +103,7 @@ enum {
SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
SDL_QUITMASK = SDL_EVENTMASK(SDL_QUIT),
SDL_SYSWMEVENTMASK = SDL_EVENTMASK(SDL_SYSWMEVENT)
};
} SDL_EventMask ;
#define SDL_ALLEVENTS 0xFFFFFFFF

/* Application visibility event structure */
Expand Down

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