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Optimized dirty rect code
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slouken committed Aug 11, 2007
1 parent 10b8a74 commit 79a03a1
Showing 1 changed file with 10 additions and 27 deletions.
37 changes: 10 additions & 27 deletions src/video/SDL_rect.c
Expand Up @@ -122,7 +122,14 @@ void
SDL_AddDirtyRect(SDL_DirtyRectList * list, const SDL_Rect * rect)
{
SDL_DirtyRect *dirty;
SDL_DirtyRect *check, *prev, *next;

/* FIXME: At what point is this optimization too expensive? */
for (dirty = list->list; dirty; dirty = dirty->next) {
if (SDL_HasIntersection(&dirty->rect, rect)) {
SDL_UnionRect(&dirty->rect, rect, &dirty->rect);
return;
}
}

if (list->free) {
dirty = list->free;
Expand All @@ -134,26 +141,6 @@ SDL_AddDirtyRect(SDL_DirtyRectList * list, const SDL_Rect * rect)
}
}
dirty->rect = *rect;

/* FIXME: At what point is this optimization too expensive? */
for (prev = NULL, check = list->list; check; check = next) {
next = check->next;

if (SDL_HasIntersection(&dirty->rect, &check->rect)) {
SDL_UnionRect(&dirty->rect, &check->rect, &dirty->rect);
if (prev) {
prev->next = next;
} else {
list->list = next;
}
check->next = list->free;
list->free = check;
--list->count;
} else {
prev = check;
}
}

dirty->next = list->list;
list->list = dirty;
++list->count;
Expand All @@ -162,12 +149,8 @@ SDL_AddDirtyRect(SDL_DirtyRectList * list, const SDL_Rect * rect)
void
SDL_ClearDirtyRects(SDL_DirtyRectList * list)
{
while (list->list) {
SDL_DirtyRect *elem = list->list;
list->list = elem->next;
elem->next = list->free;
list->free = elem;
}
list->free = list->list;
list->list = NULL;
list->count = 0;
}

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