Made it more explicit that 2.0.10 and newer are required for the SDL_RW* functions
authorSam Lantinga <slouken@libsdl.org>
Mon, 01 Jul 2019 09:05:15 -0700
changeset 1291817361bc014d0
parent 12917 7b0d6ddaec9d
child 12919 d3a97780aa05
Made it more explicit that 2.0.10 and newer are required for the SDL_RW* functions
WhatsNew.txt
     1.1 --- a/WhatsNew.txt	Mon Jul 01 09:02:04 2019 -0700
     1.2 +++ b/WhatsNew.txt	Mon Jul 01 09:05:15 2019 -0700
     1.3 @@ -6,7 +6,7 @@
     1.4  ---------------------------------------------------------------------------
     1.5  
     1.6  General:
     1.7 -* The SDL_RW* macros are now functions that are linked from the SDL library
     1.8 +* The SDL_RW* macros have been turned into functions that are available only in 2.0.10 and onward
     1.9  * Added SDL_SIMDGetAlignment(), SDL_SIMDAlloc(), and SDL_SIMDFree(), to allocate memory aligned for SIMD operations for the current CPU
    1.10  * Added SDL_RenderDrawPointF(), SDL_RenderDrawPointsF(), SDL_RenderDrawLineF(), SDL_RenderDrawLinesF(), SDL_RenderDrawRectF(), SDL_RenderDrawRectsF(), SDL_RenderFillRectF(), SDL_RenderFillRectsF(), SDL_RenderCopyF(), SDL_RenderCopyExF(), to allow floating point precision in the SDL rendering API.
    1.11  * Added SDL_GetTouchDeviceType() to get the type of a touch device, which can be a touch screen or a trackpad in relative or absolute coordinate mode.