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Split out the SDL_rect and SDL_surface functions into their own headers.
Removed unused count from the dirty rect list.
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/* | ||
SDL - Simple DirectMedia Layer | ||
Copyright (C) 1997-2006 Sam Lantinga | ||
This library is free software; you can redistribute it and/or | ||
modify it under the terms of the GNU Lesser General Public | ||
License as published by the Free Software Foundation; either | ||
version 2.1 of the License, or (at your option) any later version. | ||
This library is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
Lesser General Public License for more details. | ||
You should have received a copy of the GNU Lesser General Public | ||
License along with this library; if not, write to the Free Software | ||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | ||
Sam Lantinga | ||
slouken@libsdl.org | ||
*/ | ||
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/** | ||
* \file SDL_rect.h | ||
* | ||
* Header file for SDL_rect definition and management functions | ||
*/ | ||
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#ifndef _SDL_rect_h | ||
#define _SDL_rect_h | ||
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#include "SDL_stdinc.h" | ||
#include "SDL_error.h" | ||
#include "SDL_pixels.h" | ||
#include "SDL_rwops.h" | ||
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#include "begin_code.h" | ||
/* Set up for C function definitions, even when using C++ */ | ||
#ifdef __cplusplus | ||
/* *INDENT-OFF* */ | ||
extern "C" { | ||
/* *INDENT-ON* */ | ||
#endif | ||
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/** | ||
* \struct SDL_Rect | ||
* | ||
* \brief A rectangle, with the origin at the upper left. | ||
* | ||
* \sa SDL_RectEmpty | ||
* \sa SDL_RectEquals | ||
* \sa SDL_HasIntersection | ||
* \sa SDL_IntersectRect | ||
* \sa SDL_UnionRect | ||
*/ | ||
typedef struct SDL_Rect | ||
{ | ||
int x, y; | ||
int w, h; | ||
} SDL_Rect; | ||
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/** | ||
* \def SDL_RectEmpty() | ||
* | ||
* \brief Returns true if the rectangle has no area. | ||
*/ | ||
#define SDL_RectEmpty(X) (((X)->w <= 0) || ((X)->h <= 0)) | ||
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/** | ||
* \def SDL_RectEquals() | ||
* | ||
* \brief Returns true if the two rectangles are equal. | ||
*/ | ||
#define SDL_RectEquals(A, B) (((A)->x == (B)->x) && ((A)->y == (B)->y) && \ | ||
((A)->w == (B)->w) && ((A)->h == (B)->h)) | ||
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/** | ||
* \fn SDL_bool SDL_HasIntersection(const SDL_Rect * A, const SDL_Rect * B); | ||
* | ||
* \brief Determine whether two rectangles intersect. | ||
* | ||
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | ||
*/ | ||
extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A, | ||
const SDL_Rect * B); | ||
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/** | ||
* \fn SDL_bool SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result) | ||
* | ||
* \brief Calculate the intersection of two rectangles. | ||
* | ||
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | ||
*/ | ||
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, | ||
const SDL_Rect * B, | ||
SDL_Rect * result); | ||
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/** | ||
* \fn void SDL_UnionRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result) | ||
* | ||
* \brief Calculate the union of two rectangles | ||
*/ | ||
extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A, | ||
const SDL_Rect * B, | ||
SDL_Rect * result); | ||
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/* Ends C function definitions when using C++ */ | ||
#ifdef __cplusplus | ||
/* *INDENT-OFF* */ | ||
} | ||
/* *INDENT-ON* */ | ||
#endif | ||
#include "close_code.h" | ||
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#endif /* _SDL_rect_h */ | ||
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/* vi: set ts=4 sw=4 expandtab: */ |
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