Added patch notes for 2.0.10
authorSam Lantinga <slouken@libsdl.org>
Tue, 18 Jun 2019 07:55:30 -0700
changeset 128760f4af9520690
parent 12875 8c5077f79e7c
child 12877 0207cec777b2
Added patch notes for 2.0.10
WhatsNew.txt
     1.1 --- a/WhatsNew.txt	Tue Jun 18 06:53:32 2019 -0700
     1.2 +++ b/WhatsNew.txt	Tue Jun 18 07:55:30 2019 -0700
     1.3 @@ -4,14 +4,33 @@
     1.4  ---------------------------------------------------------------------------
     1.5  2.0.10:
     1.6  ---------------------------------------------------------------------------
     1.7 +
     1.8 +General:
     1.9 +* Added SDL_SIMDGetAlignment(), SDL_SIMDAlloc(), and SDL_SIMDFree(), to allocate memory aligned for SIMD operations for the current CPU
    1.10 +* Added SDL_RenderDrawPointF(), SDL_RenderDrawPointsF(), SDL_RenderDrawLineF(), SDL_RenderDrawLinesF(), SDL_RenderDrawRectF(), SDL_RenderDrawRectsF(), SDL_RenderFillRectF(), SDL_RenderFillRectsF(), SDL_RenderCopyF(), SDL_RenderCopyExF(), to allow floating point precision in the SDL rendering API.
    1.11 +* Added SDL_RenderFlush() to force batched render commands to execute, if you're going to use native rendering mixed with SDL rendering.
    1.12 +* Added SDL_GetTouchDeviceType() to get the type of a touch device, which can be a touch screen or a trackpad in relative or absolute coordinate mode.
    1.13 +* Added the hint SDL_HINT_RENDER_BATCHING to control whether batching should be used for the rendering API. This defaults to "1" if you don't specify what rendering driver to use when creating the renderer.
    1.14 +* Added the hint SDL_HINT_EVENT_LOGGING to enable logging of SDL events for debugging purposes
    1.15 +* Added the hint SDL_HINT_GAMECONTROLLERCONFIG_FILE to specify a file that will be loaded at joystick initialization with game controller bindings
    1.16  * Added the hint SDL_HINT_MOUSE_TOUCH_EVENTS to control whether SDL will synthesize touch events from mouse events
    1.17 +* Improved handling of malformed WAVE and BMP files, fixing potential security exploits
    1.18 +
    1.19 +Linux:
    1.20 +* Removed the Mir video driver in favor of Wayland
    1.21 +
    1.22 +iOS / tvOS:
    1.23 +* Added support for Xbox and PS4 wireless controllers in iOS 13 and tvOS 13
    1.24 +* Added support for text input using Bluetooth keyboards
    1.25  
    1.26  Android:
    1.27 +* Added low latency audio using OpenSL ES
    1.28  * Removed SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH (replaced by SDL_HINT_MOUSE_TOUCH_EVENTS and SDL_HINT_TOUCH_MOUSE_EVENTS)
    1.29    SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH=1, should be replaced by setting both previous hints to 0.
    1.30    SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH=0, should be replaced by setting both previous hints to 1.
    1.31  * Added the hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE to set whether the event loop will block itself when the app is paused.
    1.32  
    1.33 +
    1.34  ---------------------------------------------------------------------------
    1.35  2.0.9:
    1.36  ---------------------------------------------------------------------------