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Rectangles demo (SDL_RenderFill)
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Holmes Futrell committed Jul 18, 2008
1 parent a66dec3 commit c8989e1
Showing 1 changed file with 76 additions and 0 deletions.
76 changes: 76 additions & 0 deletions XCodeiPhoneOS/Demos/src/rectangles.c
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/*
* rectangles.c
* written by Holmes Futrell
* use however you want
*/

#include "SDL.h"
#include <time.h>
#include "common.h"

void render(void) {

Uint8 r, g, b;
/* Come up with a random rectangle */
SDL_Rect rect;
rect.w = randomInt(64, 128);
rect.h = randomInt(64, 128);
rect.x = randomInt(0, SCREEN_WIDTH);
rect.y = randomInt(0, SCREEN_HEIGHT);

/* Come up with a random color */
r = randomInt(50, 255);
g = randomInt(50, 255);
b = randomInt(50, 255);

/* Fill the rectangle in the color */
SDL_RenderFill(r, g, b, 255, &rect);

/* update screen */
SDL_RenderPresent();

}

int main(int argc, char *argv[]) {

SDL_WindowID windowID;
int done;
SDL_Event event;

/* initialize SDL */
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
fatalError("Could not initialize SDL");
}

/* seed random number generator */
srand(time(NULL));

/* create window and renderer */
windowID = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
if (windowID == 0) {
fatalError("Could not initialize Window");
}
if (SDL_CreateRenderer(windowID, -1, 0) != 0) {
fatalError("Could not create renderer");
}

/* Fill screen with black */
SDL_RenderFill(0,0,0,0, NULL);

/* Enter render loop, waiting for user to quit */
done = 0;
while(!done) {
while (SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT) {
done = 1;
}
}
render();
SDL_Delay(1);
}

/* shutdown SDL */
SDL_Quit();

return 0;
}

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