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slouken committed Feb 5, 2011
1 parent 183ccb6 commit 86ae8bc
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Showing 2 changed files with 21 additions and 11 deletions.
22 changes: 15 additions & 7 deletions VisualC/SDL/SDL_VS2008.vcproj
Expand Up @@ -433,6 +433,10 @@
RelativePath="..\..\include\SDL_haptic.h"
>
</File>
<File
RelativePath="..\..\include\SDL_hints.h"
>
</File>
<File
RelativePath="..\..\include\SDL_input.h"
>
Expand Down Expand Up @@ -774,10 +778,6 @@
RelativePath="..\..\src\cpuinfo\SDL_cpuinfo.c"
>
</File>
<File
RelativePath="..\..\src\render\direct3d\SDL_d3drender.c"
>
</File>
<File
RelativePath="..\..\src\audio\windib\SDL_dibaudio.c"
>
Expand Down Expand Up @@ -890,6 +890,10 @@
RelativePath="..\..\src\haptic\SDL_haptic.c"
>
</File>
<File
RelativePath="..\..\src\SDL_hints.c"
>
</File>
<File
RelativePath="..\..\src\stdlib\SDL_iconv.c"
>
Expand Down Expand Up @@ -1015,15 +1019,19 @@
>
</File>
<File
RelativePath="..\..\src\render\opengl\SDL_renderer_gl.c"
RelativePath="..\..\src\render\direct3d\SDL_render_d3d.c"
>
</File>
<File
RelativePath="..\..\src\render\opengl\SDL_render_gl.c"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_renderer_sw.c"
RelativePath="..\..\src\render\software\SDL_render_sw.c"
>
</File>
<File
RelativePath="..\..\src\render\software\SDL_renderer_sw_c.h"
RelativePath="..\..\src\render\software\SDL_render_sw_c.h"
>
</File>
<File
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10 changes: 6 additions & 4 deletions VisualC/SDL/SDL_VS2010.vcxproj
Expand Up @@ -243,6 +243,7 @@ echo #define SDL_REVISION "hg-0:baadf00d" &gt;"$(ProjectDir)\..\..\include\SDL_r
<ClInclude Include="..\..\include\SDL_events.h" />
<ClInclude Include="..\..\include\SDL_gesture.h" />
<ClInclude Include="..\..\include\SDL_haptic.h" />
<ClInclude Include="..\..\include\SDL_hints.h" />
<ClInclude Include="..\..\include\SDL_input.h" />
<ClInclude Include="..\..\include\SDL_joystick.h" />
<ClInclude Include="..\..\include\SDL_keyboard.h" />
Expand Down Expand Up @@ -294,7 +295,7 @@ echo #define SDL_REVISION "hg-0:baadf00d" &gt;"$(ProjectDir)\..\..\include\SDL_r
<ClInclude Include="..\..\src\render\software\SDL_draw.h" />
<ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
<ClInclude Include="..\..\src\render\software\SDL_renderer_sw_c.h" />
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
<ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
<ClInclude Include="..\..\src\video\SDL_blit.h" />
<ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
Expand Down Expand Up @@ -369,8 +370,8 @@ echo #define SDL_REVISION "hg-0:baadf00d" &gt;"$(ProjectDir)\..\..\include\SDL_r
<ClCompile Include="..\..\src\libm\s_floor.c" />
<ClCompile Include="..\..\src\libm\s_scalbn.c" />
<ClCompile Include="..\..\src\libm\s_sin.c" />
<ClCompile Include="..\..\src\render\direct3d\SDL_d3drender.c" />
<ClCompile Include="..\..\src\render\opengl\SDL_renderer_gl.c" />
<ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
<ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
<ClCompile Include="..\..\src\render\SDL_render.c" />
<ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
<ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
Expand All @@ -379,7 +380,7 @@ echo #define SDL_REVISION "hg-0:baadf00d" &gt;"$(ProjectDir)\..\..\include\SDL_r
<ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
<ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
<ClCompile Include="..\..\src\render\software\SDL_renderer_sw.c" />
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
<ClCompile Include="..\..\src\SDL.c" />
<ClCompile Include="..\..\src\SDL_assert.c" />
<ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
Expand All @@ -388,6 +389,7 @@ echo #define SDL_REVISION "hg-0:baadf00d" &gt;"$(ProjectDir)\..\..\include\SDL_r
<ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
<ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
<ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
<ClCompile Include="..\..\src\SDL_hints.c" />
<ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
<ClCompile Include="..\..\src\video\SDL_blit.c" />
<ClCompile Include="..\..\src\video\SDL_blit_0.c" />
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